How To Refuel, Repair & Rearm A Ship | Ship Services Guide & Testing Pt.1 | Alpha 4.8 PTU

The video introduces the new ship services feature in Star Citizen Alpha 4.8 PTU, allowing players to refuel, repair, and rearm select ships like the Anvil Carrack and Ironclad Assault, detailing the necessary supplies, purchasing locations, and usage procedures. While refueling functions smoothly, repairing and rearming are currently buggy, with the presenter demonstrating these features through practical tests and promising further exploration in upcoming videos.

The video introduces the newly implemented ship services feature in Star Citizen Alpha 4.8 PTU, which allows players to refuel, repair, and rearm their ships. This much-anticipated functionality is currently available only on select ships, specifically the Anvil Carrack and the Ironclad Assault, with the latter set to be delivered to players’ hangars soon. The presenter outlines the three main ship services: refueling (both hydrogen and quantum fuel), repairing (using recycled material composite or RMC), and rearming, which is further divided into ballistic ammo, ordinances like missiles and torpedoes, and countermeasures (decoys and noise).

To use these services, players must first purchase the required supplies. Refueling requires hydrogen and quantum fuel, repairing needs RMC, and rearming demands specific ammunition and countermeasures that match the size and type of the ship’s weapons. Ballistic ammo is size-specific, while missiles and torpedoes must be manually rearmed using a tractor beam. The presenter emphasizes the importance of buying the correct sizes and types of supplies to ensure successful rearming and maintenance.

The video then takes viewers on a tour of Stanton’s various locations to show where these supplies can be purchased. Key spots include the admin offices at Lurville, Area 18, Aerys Harbor, Sarapim Station, Bini Point, and Port Trestler, where players can find ammunition, countermeasures, fuel, and RMC. Some locations like Grim Hex offer most supplies except RMC, while the Trade and Development Divisions (TDD) at several locations do not stock these items. The presenter invites viewers to share additional locations in the comments.

Next, the presenter demonstrates loading the purchased supplies onto the Carrack’s cargo grid, explaining the color-coded boxes representing different materials. He also highlights a practical tip for storing ships inside the Carrack’s hangar by locking the hangar door open to prevent damage. The video proceeds with a test flight and combat session using the Arrow ship, showcasing the depletion of ammo, countermeasures, and fuel, followed by attempts to use the ship services to restock and repair.

Finally, while refueling works smoothly and can be done manually or automatically via the ship’s interface, the repairing and rearming functions appear buggy and unreliable at the time of recording. The presenter notes that missiles cannot be restocked automatically and require manual handling. This video serves as the first part of a series, with future videos planned to explore ship services on larger ships like the Polaris and Idris, and to test inter-ship rearming and repairs, promising more detailed insights as the feature develops.