The video offers a detailed guide on how to efficiently grind Foxwell Ambush missions in Star Citizen, explaining the tiered mission system, progression requirements, and gameplay tips for solo and team play. It also covers mission locations, handling bugs, and strategies for defeating challenging enemies like the RSI Polaris, emphasizing the rewards and importance of patience and proper positioning.
The video provides a comprehensive guide to the Foxwell Ambush missions introduced in the 4.1.1 patch, focusing on how to grind and progress through these missions efficiently. It explains that reputation levels with Foxwell Enforcement are not directly tied to mission difficulty or rewards but instead are leveled up by completing specific missions a set number of times. The missions are divided into various tiers, starting from yellow level contracts like “Ambush and Amateur” and progressing to red level contracts such as “Ambush Attack Squad” and “Surprise Attack.” To unlock higher-tier missions, players must complete the lower-tier missions the required number of times, with each tier offering increasing payouts and different enemy ships.
Before accessing the main ambush missions, players need to complete an initial bunker mission called “Exciting New Opportunities,” which is available in the PU and involves killing around 15 enemies in Stanton systems. After completing this, players will unlock the first ambush mission, “Yellow Level Contract Ambush,” which pays 20K. The progression involves repeating each mission type five or ten times, depending on the tier, to unlock subsequent, more lucrative missions. The guide emphasizes that each mission must be completed the exact number of times specified, as you cannot mix completions from different tiers to progress.
The guide also covers where to perform these missions, noting they can be done in Stanton and Pyro systems, with the initial bunker mission only available in Stanton. It clarifies that these missions do not currently reward the Ace Pilot Interceptor Helmet, which is only obtainable through patrol missions. The video emphasizes that these ambush missions are solo-friendly for most levels, with a Hornet Mark 2 being sufficient for missions up to the “Ambush Attack Squad.” For the final, more challenging “Surprise Attack” mission against the RSI Polaris, players will likely need a team or heavy ships like the Constellation Andromeda or Eclipse.
Gameplay tips are provided for each mission, including how to hide in emission clouds, manage enemy targets, and handle mission-specific objectives. The guide demonstrates how to approach each ambush, emphasizing the importance of patience, target prioritization, and proper positioning to avoid damage. It also discusses the occasional bugs, such as emission cloud markers bugging out, and how to work around them. Additionally, the guide explains that death during missions does not result in failure; players can respawn and continue the mission without penalty, which is crucial for tackling the toughest encounters like the Polaris.
Finally, the video showcases a live example of fighting the RSI Polaris, illustrating the process of taking down its shields and engines with different ships. It highlights that the most effective method involves coordinating with another Polaris or using torpedoes, as well as the importance of positioning to avoid heavy damage. The guide concludes by confirming that completing the final mission rewards players with 16 MG scripts automatically, making it a worthwhile grind for those seeking to maximize their rewards and experience with the new space combat content.