How Star Citizen Planets will be FULL OF POIS - Erad Reacts to Citizencon

The video discusses Star Citizen’s plans to enhance planet exploration by populating them with diverse and unique points of interest (POIs) that reflect the inhabitants and biomes, ensuring players encounter something interesting every 100 kilometers. The development team is implementing a modular approach to create a library of adaptable structures, allowing for a rich and immersive environment filled with interconnected stories and meaningful exploration opportunities.

In the video, the speaker discusses the ambitious plans for populating planets in the game Star Citizen with points of interest (POIs) and enhancing the exploration experience. The development team aims to create a more vibrant universe by ensuring that every location reflects the lives and structures of the inhabitants, adhering to the rules of the various biomes like jungles and swamps. The current state of the game features beautifully handcrafted locations, but the team recognizes that a more scalable approach is needed to accommodate a higher player count with the upcoming server meshing technology.

To achieve this, the team is shifting their workflow to establish a new benchmark for quality and diversity in locations. They want to ensure that players encounter unique and varied locations during their explorations, eliminating repetitive designs. The goal is to have something interesting to discover every 100 kilometers, thereby enhancing the overall exploration gameplay and ensuring that players feel a sense of discovery and adventure as they traverse the planets.

The development team is also modularizing existing locations and assets, creating a library of buildings and structures that can be reused and adapted for new outposts and settlements. This modular approach allows designers to efficiently create diverse locations while maintaining fun gameplay and interactive elements. The toolkit being developed will help define the art style, functionality, and faction presence of each location, ensuring that every area has its own identity and purpose within the game universe.

Clusters of locations will be strategically placed to create a sense of community and narrative within the game world. The video emphasizes the importance of grouping locations together, such as mining outposts and distribution centers, to create a fully developed landscape. By clustering locations, players will find interconnected stories and logical exploration opportunities, making the universe feel more alive and populated.

Finally, the speaker highlights the potential for creating thousands of unique locations across the game’s planets. With the new system in place, the team can define the rules and characteristics of each cluster, ensuring that they reflect the lore and dynamics of the game world. The end goal is to create a rich, immersive environment where players can engage in meaningful exploration and discover diverse experiences throughout the Star Citizen universe.