In this video, the creator demonstrates a high-risk, high-reward cargo hauling strategy in Star Citizen by using an Idris as a mobile distribution center supported by smaller ships to efficiently complete multiple illegal Dead Saints missions across Stanton and Pyro systems. Despite technical challenges and risks from hostile players, this innovative logistics approach enables the successful completion of stacked missions, earning over two million AUEC while showcasing the potential of coordinated ship roles in hauling gameplay.
In this video, the creator embarks on a high-risk, high-reward cargo hauling adventure in Star Citizen, focusing on missions for the Dead Saints, a criminal faction. These missions are illegal and classified as unverified, available only in the Stanton and Pyro systems, requiring players to complete a trial cargo haul to unlock further missions. The trial mission involves transporting cryopods from Stanton to a lawless outpost in Pyro, posing significant risks from hostile players and NPCs but offering lucrative rewards. After completing this trial, the creator plans to stack five additional high-paying missions and execute them using a mobile distribution center setup on an Idris ship.
The mobile distribution center concept involves using the Idris as a central hub to store and redistribute cargo, supported by smaller ships like the Gollum OX and Salvation for pickups and deliveries. The creator carefully selects missions involving various cargo types and quantities, ranging from drugs to organics, with pickups spanning multiple locations including Grim Hex, Crusader, and different moons in Pyro. The smaller ships efficiently ferry cargo to the Idris, which then jumps to Pyro for final deliveries, enabling the consolidation of multiple missions and minimizing travel time and risk exposure.
Throughout the hauling process, the creator encounters several challenges, such as buggy free elevators at outposts that hinder cargo transfer and occasional lost cargo boxes, which are recovered using in-game tools like tractor beams. Despite these setbacks, the strategy of splitting cargo among smaller ships and organizing deliveries from the Idris proves effective. The video highlights the utility of the Gollum OX, praising its speed and versatility, though noting it is not yet purchasable in-game. The creator also emphasizes careful piloting to avoid glitches when docking smaller ships into the Idris.
The delivery phase in the Pyro system involves precise navigation and cargo handling on challenging terrain, with the creator successfully completing multiple mission drops at various locations such as Orbituary, Golden Rivera, Sears Canyon, and Follow Field. Some elevators remain problematic, but workarounds allow most deliveries to be completed. The combination of the Idris as a mobile hub and the smaller ships for final transport enables efficient completion of the stacked missions, resulting in over two million AUEC earned in about two and a half hours.
In conclusion, the video showcases an innovative approach to high-paying, illegal hauling missions in Star Citizen by leveraging a mobile distribution center strategy. While the pay rate is slightly lower than some combat missions, it offers a unique gameplay experience emphasizing logistics and teamwork. Despite technical issues and risks inherent in lawless systems, the creator successfully completes four out of five stacked missions, demonstrating that even players with smaller ships can participate effectively. The video encourages players to explore hauling gameplay and highlights the potential of combining different ship roles for efficient mission completion.