The video features Pharster showcasing the RSI Hermes cargo hauler in Star Citizen 4.8, emphasizing its smooth tractor beam operation and user-friendly design that make hauling contracts enjoyable and immersive despite moderate payouts. He demonstrates a full cargo run from New Babbage to Port Tressler, highlighting the ship’s handling, spacious cargo bay, and his preference for a relaxed, reputation-building gameplay style over speed or efficiency.
The video showcases gameplay of the RSI Hermes cargo hauler in Star Citizen 4.8, highlighting its efficiency and user-friendly features for hauling contracts. The presenter, Pharster, expresses a strong preference for the Hermes due to its smooth tractor beam operation, which makes loading and unloading cargo more enjoyable compared to other ships. The video is presented at regular speed to provide a realistic view of the hauling experience, focusing on a medium cargo haul mission from New Babbage to Port Tressler on MicroTech.
The initial part of the gameplay involves selecting a suitable contract and preparing the cargo for loading. Pharster encounters some technical difficulties with the freight elevator in his hangar but resolves the issue by switching to a different elevator. He then repositions the Hermes for optimal loading, using the front cargo elevator on the ship, which is a rare but satisfying experience. The process of powering on the ship and managing its systems to achieve lift-off is also demonstrated, showing the practical challenges of handling the Hermes.
Loading the cargo is described as a smooth and almost meditative process, with Pharster using the tractor beam to carefully maneuver crates into the ship’s cargo bay. He prefers using the mouse for precise control despite its somewhat jerky movement, finding it more reliable than gamepad or joystick alternatives. The cargo consists of larger crates, which reduce the number of items to load, making the task more manageable and enjoyable. Pharster emphasizes the relaxed pace of his hauling runs, prioritizing gameplay enjoyment over speed or efficiency.
The flight portion of the mission is a short quantum jump to Port Tressler, showcasing the Hermes’ respectable straight-line speed and ease of handling during approach and landing. Pharster appreciates the large hangar space allocated to the Hermes and enjoys personalizing the ship with a UARW paint scheme that matches his organization colors. Upon arrival, the unloading process mirrors the loading, with a strategic approach to placing crates on the freight elevator to facilitate faster offloading.
Overall, Pharster reflects on the balance between profitability and enjoyment in hauling contracts with the Hermes. While the payout is moderate and the process not optimized for maximum speed, the experience is rewarding due to the ship’s design and the immersive gameplay. He prefers completing full cargo runs to genuinely earn reputation with the Kovalex faction rather than using quicker, partial hand-in methods. The video concludes with an invitation to viewers to like and subscribe for more gameplay content, emphasizing the presenter’s passion for hauling in Star Citizen.