Hauling is Getting Fixed - Important Fixes & My Star Citizen 4.10 PTU Issues

Ryan (Mac) reviews the Star Citizen 4.10 PTU patch, highlighting important fixes such as improved refueling mechanics, resolved instancing and input issues, and various gameplay bug corrections, while also noting ongoing problems with commodity trading and mining modules. He shares personal gameplay observations, encourages viewers to join his live streams for further testing, and expresses optimism for the upcoming live release of the update.

In this video, Ryan, also known as Mac, discusses the latest Star Citizen 4.10 PTU patch, highlighting several important fixes aimed at improving gameplay. He starts by thanking his patrons and viewers for their support and mentions a current 20% sale on the Tobii Tracker 5, encouraging viewers to take advantage of the deal through his link. The new patch addresses some frustrating issues, particularly related to instancing, with known problems involving elevator delays and client freezes when streaming instances, which are likely the focus before the update goes live.

Several key bug fixes are detailed in the patch notes, including improvements to the refueling mechanics for the MISC Starfarer, where previously undocking mid-refuel caused fuel loss and the fuel nozzle sometimes failed to deploy. Instanced elevators on the Orison platform are now callable by all party members, and collision issues at the QV breaker station that caused players and ships to fall through floors have been addressed. A significant fix involves mouse input problems where clicks and weapon fire inputs were lost due to a raw mouse input optimization; this has been reverted to restore better input reliability, especially for players using Wine or Proton.

Other fixes include restoring functionality to air traffic controller hotkeys for landing and takeoff, resolving commodity kiosk bugs that locked players out of purchases or showed incorrect delivery subtypes, and addressing ship repair issues where landing gear attached beneath destroyed thrusters previously prevented repairs. Additionally, key cards for the Nine Tails Elites now spawn correctly, making them easier to find. Ryan notes that while commodity trading still has some issues, progress is being made to improve the overall experience.

Ryan also shares some personal observations from recent gameplay, mentioning inconsistencies in Covalex mission cargo sizes that need further investigation. He relays mining module discrepancies reported by his organization’s industrial division, noting that the clear-cut mining module buffs the optimal charge window size rather than the charge rate, and the overrun module grants a smaller power increase than stated. He also points out that new mining modules currently share the same art style, likely temporary as assets are finalized.

To conclude, Ryan anticipates further 4.10 PTU builds over the weekend and a live release early next week, hoping the update will stabilize the game. He invites viewers to join his live streams where he will continue testing Covalex missions and exploring the PTU. He encourages subscriptions, likes, and notifications to support the channel and thanks his patrons and members for their ongoing support before signing off.