The video reviews the cargo hauling experience in Star Citizen patch 4.3, highlighting improved functionality with resource drives and a variety of mission options using the Argo ATLS ship, while also addressing ongoing issues like the freight elevator bug that disrupts gameplay. Despite these bugs, the patch offers a solid and flexible hauling system across major Stanton locations, enhanced by a resource reputation mechanic, making it accessible and engaging for both solo players and crews.
In this video, the creator explores the changes and current state of cargo hauling in Star Citizen patch 4.3, focusing on resource drives, salvaging, and mining activities. Using the Argo ATLS (nicknamed “Atlas”) ship, the host tests out cargo hauling missions, particularly picking up and delivering resources like copper, tungsten, and corundum from locations such as the Anvil Research Outpost and Schubin Mining Facility. The video aims to help players understand the hauling experience in the current patch, especially those returning after a break or unfamiliar with recent updates.
The first mission involves picking up small quantities of resources from a freight elevator, which now appears to be functioning better than in previous versions where it was often broken. The host demonstrates loading the cargo manually using the multi-tool and successfully delivers it to Port Trestler. While the process is mostly smooth, there are occasional issues, such as the infamous “infinite loading loop” when unloading cargo, which sometimes requires the player to force quit and reload the game as a workaround.
The video also showcases the variety of hauling mission options available in 4.3, ranging from small to large cargo deliveries, with varying SCU amounts and payout sizes. The creator highlights the flexibility for players to choose missions based on their ship capacity and desired risk level, noting that the hauling contracts are accessible across all major Stanton system locations, including Hurston, MicroTech, ArcCorp, and Crusader. This variety provides ample opportunities for solo players or crews to engage in cargo hauling.
Despite the overall positive experience, the host points out that the freight elevator bug remains a significant inconvenience, especially for new players. The workaround involving alt-F4 is not an ideal solution, and the issue detracts from the otherwise immersive hauling gameplay. The video also mentions the introduction of a resource reputation system, which seems to have been implemented around patch 4.2 but is still relevant in 4.3, adding depth to the hauling and resource gathering mechanics.
In conclusion, cargo hauling in Star Citizen 4.3 offers a solid and varied gameplay loop with improved functionality compared to earlier patches. However, persistent bugs, particularly with freight elevators, hinder a fully seamless experience. The creator encourages viewers to share their own experiences and thoughts on hauling in the current patch, emphasizing that while the game is still in alpha, these issues need addressing to enhance player enjoyment and accessibility.