HAS Star Citizen 4.0.1 Hotfix MADE IT BETTER?

In the video, host Rad reviews the Star Citizen 4.0.1 hotfix, noting that while elevators are generally operational and NPCs are responsive during gameplay, some visual glitches and persistent bugs remain, such as the elevators malfunctioning after a short period. He highlights the improvements in combat mechanics and mission engagement but expresses disappointment with recurring issues that detract from the overall experience.

In the video, the host, Rad, discusses the recent hotfix for Star Citizen 4.0.1 and its impact on gameplay, particularly focusing on whether elevators are functioning correctly. He confirms that elevators are operational in the current build, allowing players to access hangars and other areas without major issues. However, he notes that there are still some visual glitches, such as floating NPCs and odd visuals when switching between first and third-person perspectives.

Rad proceeds to test various gameplay elements, including entering Quantum travel and taking on missions. He finds that NPCs are spawning correctly and are responsive, which adds to the challenge of the game. During a high-risk mission, he engages in combat against multiple armed ships. Despite not being an expert pilot, he manages to survive the encounter, showcasing the expected level of difficulty and the responsiveness of the NPCs, which is a positive aspect of the hotfix.

The host also shares his experience with a bunker mission, where he attempts to use a ground vehicle. He encounters some frustrating bugs, such as the vehicle spawning in an awkward position, but he eventually manages to regain control. Rad emphasizes the importance of these gameplay experiences, highlighting how they contribute to the overall immersion and challenge of Star Citizen.

As he continues his missions, Rad demonstrates the effectiveness of his ship’s weaponry, particularly a combination of repeaters and cannons. He successfully takes down enemy ships, expressing satisfaction with the combat mechanics and the responsive nature of the game. This showcases the improvements made by the hotfix, as players are able to engage in more dynamic and intense battles.

However, Rad concludes on a somewhat disappointing note, mentioning that after about an hour of gameplay, the elevators stopped working again, affecting his session. He notes that this issue seemed to be widespread across different stations and landing zones. Despite this setback, he encourages viewers to participate in an ongoing giveaway and expresses gratitude to his supporters on Patreon and YouTube. Overall, while the hotfix has made some improvements, there are still persistent issues that need addressing.