The video provides a detailed review of the Anvil Asgard ship, highlighting its specifications, interior layout, modular component system, and cargo capacity, emphasizing its role as a versatile cargo and troop transport. It also demonstrates the process of detaching and reattaching various ship parts and weapons, noting some current bugs, and showcases the ship’s cargo grid capabilities through practical testing.
The video provides an in-depth review of the newly released Anvil Asgard ship, covering its key specifications, interior layout, and functionality. The ship boasts a speed of 203 m/s SCM, a boost speed of 425 m/s, and a maximum navigation speed of 1,075 m/s, making it relatively fast for its size. It features four size-two shields with a total shield strength of around 19,000 hit points, and a hull HP of 77,000, with the nose and tail having 20,000 HP each for added durability. The ship’s maneuverability is decent, with and without boost, and it has a cargo capacity of 180 SEU, alongside hydrogen and quantum fuel capacities. Its stealth profile shows a front cross-section of about 9,810, making it somewhat stealthy from the front but highly visible from the sides and top, indicating it is designed more as a hot drop ship rather than a stealth infiltration vessel.
The interior of the Asgard is spacious and well-organized, with multiple entrances, including side ramps and top access points. The ship features a large cargo hold suitable for ground vehicles or ships, with easy-to-use buttons for ramp control and lighting. Inside, there are various compartments including weapon racks, storage areas, and crew quarters with bunk beds, a bathroom, and a small galley. The pilot area is simple, with basic avionics and controls. The ship also includes defensive and operational components like side-mounted guns, a main turret, and access to essential systems such as the jump drive, quantum drive, and power plants, providing a comprehensive layout for combat and transport roles.
The video demonstrates the process of detaching and attaching various ship components and weapons, highlighting current limitations where detached parts cannot be reattached immediately, which could be a bug. Components such as shields, coolers, power plants, and quantum drives can be removed, and weapons like size-four and size-three guns can be detached and reattached, allowing for customization or damage repair. The missile system, located on top of the ship, can also be managed individually, with 16 size-three missile ports that can be detached or replaced. This modular approach allows players to modify the ship’s armament and systems based on their needs, although some issues with component reattachment are noted.
Finally, the video explores the cargo grid capacity using various sized boxes to test how much cargo the ship can hold. The Asgard’s cargo grid can accommodate up to 180 SCU, with multiple layers of boxes and the ability to add additional small containers on top. The process involves careful stacking and planning to maximize space, demonstrating the ship’s utility as a cargo and troop transport. Overall, the video offers a comprehensive look at the Asgard’s features, interior design, modular components, and cargo capabilities, making it a valuable resource for players interested in its operational potential in the game.