First Star Citizen Patch of 2026 Incoming! - New VR Series, CIG are Back & Fixes on the Way

Ryan provides an update on Star Citizen, noting that Cloud Imperium Games has resumed work to address the crashing issues from patch 4.5 with upcoming hotfixes and a larger update expected by late January or early February. Additionally, he announces a new VR series featuring gameplay with the Pimax Crystal headset, aiming to showcase the immersive experience of Star Citizen in virtual reality and share related tips and insights.

In this quick Star Citizen update, Ryan (aka Mac) shares the latest news about the game and its developer, Cloud Imperium Games (CIG). As of January 5th, CIG has returned to work and is actively addressing issues related to the 4.5 patch, which has been problematic for many players due to frequent crashes and the notorious 30K error. They are working on hotfixes to stabilize the current build while also preparing a more substantial update to resolve issues that cannot be fixed with simple patches. Although a hybrid server hotfix targeting the 30K crash was announced, it has yet to be released as of January 7th.

Ryan believes the upcoming patch may be labeled 4.5.1 rather than 4.6, as it is likely to focus primarily on fixing existing problems with some quality-of-life improvements, performance enhancements, and new features. The development team plans to roll out several smaller hotfixes while building a more comprehensive update, which could enter Evocati testing soon and potentially go live by late January or early February. The community is hopeful for a swift resolution to the crashing issues to improve gameplay stability.

In addition to patch news, Ryan announces a new Star Citizen VR series on his YouTube channel. Having gained access to the Pimax Crystal Super VR headset, he has been exploring Star Citizen in virtual reality and is impressed by the immersive experience. He encourages anyone with a VR headset to give the game a try, highlighting how VR brings a new level of realism and presence to the universe. The series will cover VR gameplay tips, pros and cons, hardware insights, and updates related to Pimax and Star Citizen VR.

Ryan is currently experimenting with the best way to present VR content through 2D videos, acknowledging the challenges of conveying the VR experience to viewers without headsets. He plans to test different formats, such as showing a single eye’s perspective mixed with cinematic footage, to make the content more accessible and enjoyable. Viewers interested in VR or the Pimax headset can find discount links in the video description, which also support Ryan’s channel.

Finally, Ryan expresses excitement about the game’s development progress and looks forward to more regular updates from CIG, including monthly reports and Inside Star Citizen episodes. He invites viewers to join his live streams on Twitch and YouTube for gameplay, discussions about VR, and community interaction. He thanks his patrons and channel members for their support and encourages viewers to subscribe, hit the notification bell, and like the video to stay informed about future content.