First Look at the RSI ZEUS - Star Citizen 3.24.2

In the video, E Raen introduces the RSI Zeus Mark I in Star Citizen 3.24.2, highlighting its commercial design, cargo capacity, and practical interior features while demonstrating its functionality through a delivery mission. He discusses the ship’s performance in combat, noting its limitations compared to faster ships, and concludes by inviting viewer feedback and hinting at future content related to the ship.

In the video, the host, E Raen, introduces the RSI Zeus Mark I, a new ship in Star Citizen 3.24.2, currently available in PTU Wave 2. He begins by showcasing the ship’s exterior and interior features, emphasizing its commercial variant. The host notes the ship’s cargo capacity, which can accommodate 128 SCU of cargo, and highlights the practical design elements such as a weapon rack, fire extinguishers, and various access points for crew members. The interior is well thought out, with a small habitation area, a recreation space, and a functional cockpit.

Raen proceeds to demonstrate the ship’s functionality by opening the back ramp and entering the cargo hold. He expresses satisfaction with the design, although he points out some minor issues, such as a jammed bathroom door. After exploring the ship, he prepares for a flight, opting for a delivery mission due to a lack of in-game currency for combat missions. He emphasizes the importance of seeing how the cargo space looks when loaded, providing a glimpse into the ship’s operational capabilities.

As he takes off from Lville, the host discusses the ship’s MFDs (Multi-Function Displays), which are not specifically designed for RSI but are generic. He notes some performance drops during gameplay, typical of PTU testing, and appreciates the clarity of the displayed information. Raen highlights the ship’s decent atmospheric speed, especially when approaching planets, and mentions the need for continuous key presses to maintain speed, which he finds annoying.

After reaching Microtech, the host transitions to combat mode to engage in a bounty hunting mission. He discusses the ship’s speed limitations compared to other ships like the C1 Spirit, noting that while the Zeus offers more cargo capacity, it sacrifices maneuverability and speed. Raen expresses his thoughts on the current state of combat in Star Citizen, mentioning the challenges with precision targeting and the overall effectiveness of the ship in combat scenarios.

In the conclusion, Raen reflects on the combat performance of the Zeus, noting that it is not primarily designed for combat but rather for cargo and exploration. He shares his experience with engaging enemy ships, mentioning the damage taken and the ship’s shields. The video wraps up with Raen encouraging viewers to share their thoughts on the RSI Zeus in the comments and thanking his supporters on YouTube. He hints at future content related to the ship and the ongoing development of Star Citizen.