In his latest video, Daniel Raymond shares his first impressions of the Star Citizen 4.1.1 update, highlighting the increased cargo capacity of the Argo Raft and the introduction of new space combat mission types. He also discusses the impact of fluctuating tariffs on the gaming industry and critiques the depth of the new flight school missions, expressing hope for more engaging future content.
In the latest video, Daniel Raymond, the voice behind Ray’s Guide, discusses his first impressions of Star Citizen’s 4.1.1 update, which has recently opened to wave 1 PTU testers after a brief Evocati phase. With the NDA lifted, he shares footage and notes on the update, which is set to coincide with the ILW ship show and sale. The new game content primarily focuses on ship combat, aligning with the Invictus launch week, although specific details about new ships remain limited due to data mining.
Daniel also provides an update on tariffs affecting the gaming industry, particularly for non-US citizens. He notes significant fluctuations in tariffs, with rates on goods from China increasing to 154% while those from other countries have been temporarily reduced to 10%. This unpredictable tariff landscape could lead to empty shelves and reliance on gray market sources, as companies might choose to reroute shipments to avoid high tariffs, ultimately impacting availability and pricing for consumers.
Turning back to the 4.1.1 update, Daniel highlights the Argo Raft’s increased cargo capacity, which has now doubled from 96 SCU to 192 SCU. This change positions the Raft as a leading option in the middle freight category, offering excellent value for players who prioritize cargo capacity without the need for vehicle storage. He notes that if the ship’s price remains at $125, it will be the best bang for the buck in its class, especially compared to other options like the Constellation Taurus.
The update introduces three new space combat mission types: flight school, patrol, and ambush, with the latter two having both lawful and unlawful versions. Daniel discusses the structure of these missions, particularly the patrol missions that involve intervening in attacks and checking satellites. He expresses hope for future expansions of mission types to include more diverse scenarios, such as medical rescues or repairs, enhancing the PVE experience in the game.
Lastly, Daniel critiques the new flight school missions, describing them as lacking depth and engagement. He feels that the missions could have been better designed to enhance immersion, suggesting improvements like sponsorship from factions or using drones for training. While he finds the ambush missions more intriguing, he has yet to unlock them. He concludes by mentioning upcoming giveaways for his channel, including a ship giveaway and a skills contest for channel members, encouraging viewers to participate and engage with the content.