Finally, The First Exodus Gameplay | It's Mass Effect, But Weirder?

The first gameplay footage of Exodus showcases a Mass Effect-inspired, team-based third-person shooter with solid visuals and familiar combat mechanics, but it currently lacks standout or innovative features that fully utilize its space setting. While the game shows promise and strong foundational elements, the presenter remains cautiously optimistic, hoping future updates will introduce more unique gameplay and depth.

The video presents the first gameplay footage of the game Exodus, which, along with Osiris Reborn, aims to be a spiritual successor to the Mass Effect series. Both games share similarities in storytelling, characters, and overall vibe, targeting fans of the beloved franchise. The gameplay shown is about two minutes long and features elements reminiscent of Mass Effect, particularly Andromeda, with fast-paced, third-person combat and a focus on team-based tactics involving two characters with unique powers.

In the gameplay, players control a two-person party, issuing commands to each member to utilize their abilities strategically. Status effects on enemies and a stamina system tied to actions like dodging are evident. The powers recharge at a moderate pace, and players can switch weapons and assign powers through an in-game wheel interface, further drawing parallels to Mass Effect’s combat mechanics. Crafting is integrated into the action sequences, suggesting that players will be able to create or modify gear on the fly.

Visually, the game offers appealing designs and solid world-building, with a celestial and sci-fi aesthetic that includes shrines and tech elements enhancing the atmosphere. However, the gameplay itself feels somewhat generic and hasn’t yet delivered a standout moment that distinguishes it from other third-person shooters. The commentator notes that the pacing and presentation resemble early marketing efforts, indicating the developers are cautiously revealing the game ahead of its planned release next year.

One critique highlighted is the lack of innovative gameplay mechanics related to the space setting, such as gravity manipulation or zero-gravity sections, which could have added depth and excitement to the exploration and puzzle-solving aspects. The current footage shows standard gravity puzzles and combat, which feels somewhat disconnected from the unique potential of a space-themed game. There is hope that later content might introduce such features to better leverage the setting.

Overall, the first look at Exodus provides a decent introduction to the game’s style and mechanics but leaves some questions about its uniqueness and depth. The presenter expresses cautious optimism, appreciating the studio’s competence and the game’s foundation while awaiting further updates and more compelling gameplay reveals. The video closes with a promise to follow the game’s development closely and keep viewers informed as new information emerges.