Fight For Pyro Pt.2 - All Headhunter Phase 1 & 2 Mission Guide - Which Mission Grinds Faster [4k]

In the second part of the “Fight For Pyro” mission guide, the presenter completes all Phase One and Phase Two Head Hunter missions using a new account, tackling various objectives that involve both space and ground combat. They highlight the engaging gameplay, strategic challenges, and the enjoyment of the game’s environment while successfully navigating through the missions despite encountering some bugs.

In the second part of the “Fight For Pyro” mission guide, the presenter utilizes a second account to complete all Phase One and Phase Two missions for the Head Hunters. They emphasize the importance of sticking with the chosen reputation throughout the event, as established in the first part of the series. With no prior missions completed on this account, the presenter can access all Phase One missions, opting to tackle the “Strike Supply Convoy” first, which they anticipate will be quicker due to its space combat nature.

The presenter takes off in a Constellation Aquila, equipped with sufficient quantum fuel for the journey. However, they encounter an issue with jumping directly to the target location, which they resolve by visiting a nearby location first. Once at the mission site, they successfully locate and eliminate the target amidst light fighter opposition, completing the space mission efficiently. Following this, they accept the “Clear Outpost” mission, which involves more travel and ground combat, showcasing the beauty of the game’s environment while dealing with NPC enemies and completing the objectives.

During the “Clear Outpost” mission, the presenter navigates through an abandoned outpost, facing challenges from enemy NPCs and even aggressive dogs. They highlight the enjoyment of the FPS elements and the thrill of combat, culminating in the successful elimination of all targets. The presenter notes that some missions can be bugged, making it difficult to find the last targets, but they manage to complete both Phase One missions without significant issues. They also clarify that reputation does not affect the completion of these missions, contradicting their earlier assumption.

Moving into Phase Two missions, the presenter discusses the “Sabotage Frontier Five Base” mission, which involves hostile turrets and a high enemy presence. The mission requires destroying power generators while facing waves of NPCs, leading to a chaotic but engaging combat experience. After dying and respawning, they continue the mission, successfully completing it and collecting loot from the asteroid base. The presenter reflects on the intensity of the mission and the need for strategic gameplay to survive.

For the next mission, “Sabotage Frontier Fighter Outpost,” the presenter enjoys the stunning visuals of the game while executing their objectives. They suggest using a ship equipped with weapons to make the mission easier, as they can destroy assets from the air. After completing several missions and overcoming some bugs, they conclude the session, noting the rewards earned for completing the Head Hunter missions. The video wraps up with a reflection on the fun and challenges presented in both phases of the “Fight for Pyro” event, highlighting the unique gameplay experiences offered by each mission.