Ex-CMDR spends $11,683 in Star Citizen: An Interview

Commander Mediocre, a notable Elite Dangerous player, has invested over $11,000 in Star Citizen, praising its immersive combat and sandbox gameplay while supporting its ongoing development. He emphasizes patience with the game’s progress, values the community spirit, and advises players to choose between the two games based on their personal goals and preferences.

The interview features Commander Mediocre, a prominent figure in the Elite Dangerous community who has recently shifted much of his gameplay focus to Star Citizen. Mediocre shares his experience of founding the Ceno Strike Force during a significant in-game conflict and highlights his respect for fellow players and the community spirit. Despite knowing players who have spent over $100,000 on Star Citizen, Mediocre himself has invested just over $11,000, reflecting his strong belief in the game’s future and development potential.

Mediocre compares Star Citizen and Elite Dangerous, praising Star Citizen’s expansive sandbox gameplay and dynamic six degrees of freedom fighter combat, which fosters intense team-based engagements. While he acknowledges Elite Dangerous has an excellent flight model, he appreciates Star Citizen’s more immersive and challenging combat environment. However, he admits that Star Citizen’s flight mechanics, particularly the ship roll, initially frustrated him, leading him to adopt joysticks and pedals for better control.

Regarding his spending habits, Mediocre explains that his purchases have been gradual over two years, with significant investments like a $3,000 Javelin ship. His primary motivation for spending money is to support the ongoing development of Star Citizen, which he views as a long-term commitment. He emphasizes that most players spend far less, around $200-$300, and that his contributions help fund the innovative features and technological advancements of the game, such as server meshing and weather systems.

Mediocre also discusses his satisfaction and regrets about purchases, citing the Gladius fighter as his best buy due to its lore, handling, and versatility. He expresses some regret over the buggy Ironclad ship but remains optimistic about its future utility. He stresses a patient, long-term perspective on Star Citizen’s development, valuing the roadmap to the full 1.0 release and showing no intention of demanding a refund unless development abruptly halts or the company mismanages funds.

Finally, Mediocre offers advice for players contemplating switching between Elite Dangerous and Star Citizen. He encourages players to consider their goals and satisfaction with each game’s progression and development. While praising both games’ strengths, he highlights Star Citizen’s potential for MMO-style gameplay and continual evolution, contrasted with Elite’s vast but more static universe. The interview concludes with mutual respect for both communities and hopes for future collaborations and gameplay experiences.