Everything We Know about Star Citizen's "Main Bad Guys" & How They Should Change

The video explores the Vanduul as Star Citizen’s primary alien antagonists, detailing their evolving ship designs, tribal culture, and close-combat fighting style, while highlighting their significant narrative role in both the persistent universe and Squadron 42. Despite their rich lore and menacing aesthetics, the narrator feels the Vanduul’s in-game presence and AI combat effectiveness need improvement to truly fulfill their potential as formidable and memorable foes.

The video discusses the introduction and development of the Vanduul as the main antagonists in Star Citizen, transitioning from the previously common human gangs. The Vanduul are portrayed as a nomadic, violent, and warlike alien race that attacks human outposts in the Nyx system. Their inclusion is significant because they are the primary enemies in Squadron 42, Star Citizen’s single-player campaign, creating a strong narrative link between the two games. The developers have been gradually fleshing out their story and presence, with a major update expected to expand on their role.

A key focus of the video is on the Vanduul’s ships and design evolution. The Vanduul fleet has undergone several artistic redesigns since 2016, shifting from earlier models to a more alien and menacing aesthetic. Their ships are large, powerful, and distinct from human designs, featuring asymmetry and organic, almost creature-like materials inspired by deep-sea creatures and horror elements. The video highlights the “Driller” and “Blade” ships as examples, noting the unique pilot seating and armor distribution that reflect their predatory nature.

The Vanduul culture and combat style are also explored. They are tribal and frequently at war with each other, which complicates encounters for players as different clans attack independently. Their technology is scavenged and adapted from other species rather than originally invented, making them formidable engineers. Their personal weapons focus on close-quarters combat, primarily using plasma-based spears and knives rather than traditional firearms, emphasizing a brutal and intimate fighting style that ties into their lore and identity.

Despite the depth of their lore and design, the video’s narrator expresses some disappointment with the Vanduul’s impact in gameplay so far. While they are built up as a fearsome enemy, their in-game AI and combat encounters have not been particularly challenging or intimidating compared to human opponents. The narrator hopes for future improvements that make the Vanduul more threatening and memorable foes, both in Star Citizen’s persistent universe and in Squadron 42, to better fulfill their role as the primary antagonists.

Finally, the video touches on the broader lore surrounding the Vanduul, including their mysterious motivations and history of devastating human colonies without clear reason. The developers are cautious about revealing too much too soon, wanting players to discover the Vanduul’s story organically through gameplay. Overall, the Vanduul are positioned as a complex, evolving threat with distinctive aesthetics and culture, but there remains potential for them to become more impactful and engaging adversaries in the Star Citizen universe.