EVE Frontier | UI/UX w/ CCP Jötunn, CCP Hex, CCP Heartbleed and CCP LayoutLord

The video features a discussion among CCP team members about the redesign of the user interface (UI) and user experience (UX) for the upcoming game EVE Frontier, highlighting the need for a more organized and visually appealing interface to enhance player engagement. They emphasize a new design philosophy focused on clarity, consistency, and player feedback, while addressing limitations of the current UI framework and introducing a “design manifesto” to guide their efforts.

The video features a live stream hosted by CCP Yoten, where he introduces a pre-recorded discussion with team members CCP Hex, CCP Heartbleed, and CCP LayoutLord. The focus of the stream is the user interface (UI) and user experience (UX) design for their upcoming space survival horror massively multiplayer online role-playing game, EVE Frontier. The team emphasizes the importance of improving the game’s UI, which has been a long-standing point of discussion among players, and they aim to provide a more organized and visually appealing interface compared to the current version.

The designers discuss their backgrounds and roles within the team, highlighting their collaborative efforts in creating a cohesive and intuitive UI for players. They acknowledge that the existing UI in EVE has accumulated layers of complexity over time, leading to challenges in maintenance and usability. The team aims to address these issues by developing a new design philosophy that prioritizes clarity, consistency, and player engagement, ensuring that the UI supports a seamless gaming experience.

The presentation includes insights into the current UI framework, known as Carbon UI, which has been inherited from the original EVE game. The team explains the limitations of this system, such as a lack of flexibility and the potential for code bloat due to numerous button classes. They express their desire to move towards a more modular design approach that allows for greater customization and ease of use, ultimately leading to a more engaging experience for players.

As the discussion progresses, the team shares their vision for the UI, emphasizing the importance of transparency and player feedback in the design process. They introduce the concept of a “design manifesto” that outlines their core principles, including the need for a minimalistic yet purposeful design that enhances the player’s immersion in the game. The designers also discuss their plans for future iterations of the UI, which will be informed by ongoing feedback and testing.

Finally, the video wraps up with a Q&A segment where the designers address player concerns and inquiries about customization options, the overall design process, and the future of the game. They encourage players to provide feedback on their experiences with the current UI, as this input will be invaluable in shaping the final product. The stream concludes with CCP Yoten thanking the designers and expressing excitement for the upcoming developments in EVE Frontier.