Engineering News and Pre-Built Ships! / Elite Dangerous NEWS

In the latest news from Elite Dangerous, the development team is revamping the Engineering system to be more accessible and predictable for all players. Additionally, pre-built ships are being introduced in the Elite Dangerous store to provide players with a starting point for customization and engineering, aiming to enhance specific gameplay styles without bypassing the game’s progression system.

In the latest news from Elite Dangerous, the development team has been working on updates to enhance player experience. One significant change is the revamp of the Engineering system, aiming to make it more accessible and predictable for all players. This includes reducing the number of materials required for Engineering, increasing material payouts from missions, and expanding backpack capacity, possibly in preparation for the Odyssey expansion.

Another major announcement is the introduction of pre-built ships available for purchase in the Elite Dangerous store. These ships are seen as a potential controversy, with some players labeling it as pay-to-win. However, Frontier emphasizes that these pre-built ships are meant to serve as a starting point for players to customize and engineer according to their playstyles. Examples include a Type-6 laser mining jump-start ship and an Alliance Chieftain AX combat jump-start ship for Thargoid encounters.

The Type-6 mining vessel comes equipped with modified mining lasers, utility mounts for pulse wave analysis and defense, and core internals like power plant and thrusters. On the other hand, the Alliance Chieftain AX combat ship features Guardian weapons, military-grade composite armor, and G5 dirty drive thrusters. These pre-built ships aim to provide players with a head start in specific activities without entirely bypassing the game’s progression system.

Frontier acknowledges that refining the Engineering system may require multiple iterations to get it right, emphasizing that Elite Dangerous is a live service game that will evolve over time based on player feedback. Despite concerns about pay-to-win implications, the introduction of pre-built ships is seen as a way to onboard new players and offer existing players alternative starting points for specific gameplay styles. Ultimately, the community’s reactions and feedback will play a crucial role in shaping the future development of Elite Dangerous.