Drydock: Perseus Class Gunship | Star Citizen 4K

"As a change from looking at in-game ships, this video delves deep into the Perseus class gunship in Star Citizen. The course of the video considers the history, specifications, as well as potential uses for the Perseus.
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The Perses-class gunship is a sub-capital ship in Star Citizen designed to be a beefy combat platform. It features multi-crew capabilities, heavy armor, and big gun turrets. The ship is intended to pose a threat to medium to large ships, and even capture the attention of capital ships. The Perses was unveiled in 2020 by Roberts Space Industries, with little information released since then.

In the lore of the game, the Perses is a modern refresh of an old design that dates back over 400 years. It was originally used in frontline battles and remained in service with the UEE Navy. The redesigned version arrived in 2950 and became available for civilian use through the militia mobilization initiative.

The Perses is priced at 675 in-game currency and has been periodically offered for sale during specific events. Its purpose is to be a well-armored gunship capable of dealing with medium to large targets. Inspired by old ironclad ships, the Perses is designed to offer substantial firepower, making it suitable for fleet defense.

The ship has a length of around 100 meters, similar to the Hammerhead. It is equipped with two medium radar systems, two large power plants, and two large coolers. Defense-wise, it carries two large shield generators. Its primary armament consists of two size seven manned turrets, each armed with two size seven weapons, as well as two remote turrets with size three weapons. The Perses also has two missile racks capable of launching size five torpedoes.

Crew-wise, the Perses requires a minimum crew of six, including a pilot, turret gunners, and a potential support player for engineering repairs. It offers habitation quarters, a mess hall, crew quarters, a captain’s quarters, and a cargo bay with 50 SCU of storage. The Perses is specifically designed to target medium to large ships, while smaller fighters and bombers present a greater challenge. Its natural role is in fleet defense and it can be an effective combat platform for small groups of players.