Drake invictus 2024 | star citizen

The video offers a detailed and critical analysis of the 2024 Invictus event in Star Citizen, discussing the current ship lineup, their values, and future prospects, with a focus on the appreciation of ships like the Idris and Kraken and the shortcomings of others like the Caterpillar and smaller fighters. The hosts emphasize the importance of patience when purchasing ships, highlight upcoming content and modular ship options, and share insights on the evolving game economy and ship rebalancing efforts.

The video features a discussion about the 2024 Invictus event in Star Citizen, with hosts MXQ, the Astroistorian, Astro Pub, Berseo One, Batman, and Shelly. They start with casual banter, joking about their names and outfits, and then shift focus to the current state of various ships in the game, especially in relation to the Invictus sale. They express surprise at how some ships like the Idris and Kraken have appreciated in value, and speculate on the future pricing and availability of other ships like the Kraken Privateer and Javelin.

The hosts then review specific ships, beginning with the Buccaneer, highlighting its role as a versatile fighter that can carry bomb racks and serve well in various combat scenarios. They discuss the Caterpillar and Ironclad, emphasizing the latter’s advantages, such as increased cargo capacity and its role as a more focused, future-proof cargo ship. They criticize the Caterpillar’s outdated design and poor interior layout, suggesting it needs a major rework to stay relevant, which they estimate might take years. They also compare the Caterpillar with other cargo ships like the Asgard and StarLancer, noting that many are better suited for cargo and ease of use.

The conversation moves on to smaller ships like the Cutlass variants, including the Blue, Red, and the original, criticizing their prices and value propositions. They argue that many of these ships are overpriced and outperformed by other options, such as the Corsair or the Valkyrie, especially given their limited roles and high costs. They highlight the importance of value for money in ship purchasing decisions, especially with upcoming gameplay features and ships that may render these older models less useful. The hosts also touch on starter ships like the Drake Cutlass and Rambler, praising the Rambler’s versatility but noting its niche role and limited cargo.

Further, they discuss ground vehicles like the Dragonfly Black, praising it as the best bike in the game for its size, cargo capacity, and utility, despite its size limitations. They mention the Golem, a professional starter ship with a focus on cargo and ground warfare, and the Argo TNK, which they see as a modular, profession-specific ship that might see future expansion through modular upgrades like refineries or ship-building modules. They also analyze salvage ships, noting that the Vulture is good but less cost-effective compared to larger salvage options like the Reclaimer, which offers significantly more cargo capacity.

In their conclusion, the hosts emphasize the importance of waiting for sale finales to get ships at the best prices, recommending patience when purchasing ships. They mention upcoming content, including a CCU (upgrade) guide and the potential for new modular ships and reconcepting of existing vessels like the Kraken. They also share some behind-the-scenes insights, such as Drake being excluded from Invictus’s defense event, and promote their online channels for further content. Overall, the video provides a detailed, critical analysis of the current ship lineup, their value, and future prospects within Star Citizen.