Deja New - [Citcon 2023: Feature Repeats] - Part 2

"Another quick tour of Citcon features we’ve seen before…

Part 1 is here (planet tech, hair & cloth, fire tech, fauna):


For some deeper dives here’s more on:

The Pipe System
https://"

In this video, the speaker discusses the exciting new features coming to the game, including the ability for players to build their own settlements and homesteads on various planets. They introduce the concept of the Pioneer, an all-in-one solution for constructing modular structures based on the player’s needs, such as farms, habitats, trading posts, and mining operations. The team is focused on making these settlements feel unique and like homes or businesses for players, with a flexible modular approach to construction.

The speaker also mentions the development of a new resource management system and a damage system that represents impact penetration. They highlight the importance of getting these systems right before implementing them fully into the game. They also discuss plans for expanding beyond the Stanton star system to other star systems, including the Pyro system. Jump points and server meshing will be introduced to allow for seamless travel and larger population counts in the game.

The speaker acknowledges that there is still work to be done on the star network, but they are making progress in increasing throughput and performance to accommodate more players and complex scenes. They anticipate that server meshing will eventually allow for thousands of players to play concurrently in the same locations, though not all star systems will be able to handle such large numbers at once.

Finally, the speaker mentions the incredible progress made by the development team over the past few years, comparing it to the process of giving birth. They express their excitement for players to experience the amazing features and content that will be available in the game soon.