Cyberpunk 2077 Just Got a 5GB New Update

Cyberpunk 2077’s new patch 2.31, sized around 1.58 GB on PC and 5 GB on consoles, primarily fixes issues from the previous update, notably improving the auto drive feature for smoother travel and resolving several vehicle and quest-related bugs. The update also enhances photo mode, allows toggling off the vignette effect, reduces game crashes, and supports mod stability through beta branches, while coinciding with an ongoing ARG hinting at future content.

Cyberpunk 2077 received a new update today, patch 2.31, which is relatively small in size—about 1.58 GB on PC via GOG and 5 GB on consoles. This patch primarily serves as a fix-it update addressing several issues introduced in the previous patch 2.3. The most notable improvement is the overhaul of the auto drive feature, which was initially added in patch 2.3 but was widely criticized for its poor performance. With the new update, auto drive is significantly smoother, with fewer unnecessary stops and better traffic avoidance, resulting in faster and more reliable travel around Night City. However, while improved, the feature is still not perfect and can occasionally cause accidents or odd stopping behaviors, especially in free roam.

In addition to auto drive improvements, the update fixes several other vehicle-related bugs. For example, the flashing wheels issue on the Semimaru when using the crystal coat has been resolved, and the problematic spawning of Johnny Silverhand in Delamain cabs was reportedly fixed, though some players still experience this bug. The patch also enhances the photo mode by unlocking all poses for male characters and removing collision for placed NPCs, allowing for more creative and flexible photo setups. These changes make the photo mode more user-friendly and versatile for players who enjoy capturing moments in the game.

One of the most appreciated new options is the ability to toggle the vignette effect off. Previously, Cyberpunk 2077 always had a slight vignette around the screen, including a more intense version during sneaking. This update allows players, especially those on consoles who lacked this option before, to disable the vignette entirely for a cleaner and more consistent visual experience. This small but impactful change is likely to be welcomed by many players who prefer a less intrusive HUD and visual effects.

The patch also addresses numerous quest-related bugs, notably fixing the motor breath bug where players could lose the Semimaru car during a chase and become stuck. Additionally, the update appears to reduce overall game crashes, which had increased following patch 2.3. This improvement in stability, though not explicitly mentioned in the patch notes, enhances the overall gameplay experience. However, the update may temporarily break many mods, but CD Projekt Red has introduced beta branches on GOG and Steam to help players maintain their mod setups while waiting for mod updates.

Finally, the update ties into a broader ongoing ARG (Alternate Reality Game) launched by CD Projekt Red last week, involving hidden clues and secret files connected to Cyberpunk 2077. While the update itself does not directly introduce new content or DLC, it coincides with this ARG’s timeline. Fans speculate that more substantial content or announcements could arrive later this year, especially with the upcoming two-year anniversary of Phantom Liberty and Cyberpunk 2077’s five-year anniversary in December. Although no official confirmation exists yet, there is a strong sense that CD Projekt Red plans to continue supporting and expanding the game in the near future.