Creating a Chop Shop in Star Citizen 3.22

“With the SRV in 3.21.1 and the Tier 0 structural salvage in 3.22 it now looks possible to create a multiplayer career process gameplay in Star Citizen. In layman’s terms a Chop Shop, whether legal, illegal, or a bit of both. It takes a te”

The author discusses the new structural salvage feature in Star Citizen version 3.22, acknowledging that while it is still incomplete and lacking certain visual effects, it presents an opportunity for players to organize and create a profitable cooperative multiplayer process known as a “Chop Shop.” The author suggests that the game developers increase the size of the evocati group or create a two-tier evocati system to prevent unfinished builds from being released to the public, which often leads to criticism.

The author then delves into the specifics of setting up a Chop Shop team, explaining that it requires four sub-teams: the pullers, who gather wrecks for salvage; the pickers, who collect salvageable cargo and components; the processors, who scrape and grind salvaged items; and the packers, who transport the processed materials to selling points. The author also mentions the need for a potential fifth group, the protectors, to ensure the safety of the cargo ships during transport and while selling the goods.

The author emphasizes the importance of maintaining a continuous flow of production in a Chop Shop, as idle time for certain sub-teams can disrupt the profitability of the operation. They suggest assigning a dedicated load master to the reclaimer ship to ensure scraping and grinding operations are constantly running. The author speculates that a well-managed Chop Shop team would consist of around a dozen to two dozen players for efficiency and to allow other players to continue generating new wrecks.

In conclusion, the author provides an update on ongoing giveaways associated with their content. They express their intent to continue covering new features and providing guides for Star Citizen, signing off as Daniel Raymond, the voice behind Ray’s Guide.