Comm Relay - Ships we love, hate, want to change

In the latest episode of Comm Relay, the host discusses various ships in the Star Citizen universe, categorizing them into ships they love, hate, and wish to change, highlighting favorites like the Nomad and Gladiator while criticizing the Rock DS and Hover Quad. The episode concludes with suggestions for improvements to the Mercury Star Runner, Aurora, and Constellation Andromeda, along with a call for a medium refueling and refining ship, while inviting community participation in ongoing events.

In the latest episode of the Comm Relay, the host returns after a brief hiatus to discuss a variety of ships in the Star Citizen universe, categorizing them into three groups: ships they love, ships they hate, and ships they would like to change. The discussion kicks off with a reminder for viewers to participate in ongoing community events, including a Drake Gollum giveaway and a screenshot contest. The host also invites listeners to submit questions for an upcoming Q&A episode, setting the stage for an engaging conversation about the game.

The first segment focuses on the ships the host loves, starting with the Nomad. Praised for its excellent design, cargo capacity, and overall functionality, the Nomad is highlighted as a well-balanced ship that requires no changes. The Gladiator is next on the list, admired for its firepower despite needing a rework to meet the game’s gold standard. The host appreciates its compact design and versatility in combat scenarios. The final ship discussed in this category is the C1, which has gone through a positive rework, increasing its cargo capacity and making it a reliable choice for hauling.

Transitioning to the ships the host dislikes, the Rock DS is first on the list. The host expresses frustration with its size and driving mechanics, arguing that it doesn’t provide enough value compared to using two standard Rocks for mining. The design choices, particularly the cabin configuration that separates the two passengers, are criticized for not enhancing the user experience. The conversation then shifts to the Hover Quad, which the host finds lacking in features, pointing out its absence of shields and weapons compared to other hover vehicles like the Dragonfly and Pulse.

In discussing ships that the host would like to change, the Mercury Star Runner (MSR) is highlighted. While the host loves the ship, they feel it suffers from outdated design elements and a lack of speed, which diminishes its role as a blockade runner. Suggestions for improvement include eliminating the crawl space, restructuring the interior layout, and adding remote turrets to enhance functionality. The Aurora and Constellation Andromeda are also mentioned, with the host advocating for reworked seating arrangements and living spaces to improve crew comfort during long journeys.

The episode concludes with a discussion on the Mole, where the host suggests changes to improve its traversal and mining capabilities. They propose making the central mining laser operable from the pilot seat and enhancing the layout for better access to mining bags. The host expresses excitement about the recent additions of the Atlas Geo and Drake Gollum, highlighting their unique roles in the game. Lastly, they call for the introduction of a medium refueling and refining ship, emphasizing the need for a more practical solution for fuel management in the game. The episode wraps up with reminders for community events and an invitation for listeners to join future discussions.