In this episode of Comm Relay, the host discusses the newly revealed Crusader “Traid” starter ship, sharing mixed feelings about its design while encouraging viewers to check it out at the Intergalactic Aerospace Expo. The conversation also covers gameplay experiences in the PTU, the evolution of ship design in Star Citizen, and the anticipation for upcoming ship reveals and mechanics at the IAE.
In this week’s episode of Comm Relay, the host discusses ship design in Star Citizen, sparked by the recent reveal of the Crusader “Traid,” a new starter ship. The host shares their mixed feelings about the ship’s aesthetics, noting its unattractive exterior but praising its beautiful interior. They encourage viewers to check out the ship at the Intergalactic Aerospace Expo (IAE), which runs from Friday to Saturday, highlighting the unique design approach Crusader is taking with this starter ship. The host also provides updates on the ongoing PTU (Public Test Universe) access, where more players are experiencing smoother gameplay.
The conversation transitions to the host’s personal experiences with the game, mentioning some login issues but overall positive gameplay in the live environment. They express excitement about the upcoming IAE and the potential for new ships and concepts to be revealed, including the anticipated Polaris and Galaxy ships. The host also shares their fondness for the Crusader manufacturer, reminiscing about their first ship, the MSR, and voicing hopes for a rework to improve its design and functionality.
As they engage with a caller, the discussion delves deeper into the gameplay experiences during the “Safe Stanton” event, which is part of the ongoing PTU testing. The caller shares their experiences with various missions, including some bugs encountered during the event, such as targets not spawning or missions failing to complete. The host and caller both express a desire for improved stability and functionality in the game, particularly regarding mission completion and performance during high-traffic events.
The host and caller then explore the evolution of ship manufacturers in Star Citizen, with the host highlighting the significant changes in design language for Crusader ships. They discuss how the design philosophy has shifted from more rounded and smooth shapes to a more angular and utilitarian style, particularly with the introduction of the C1 ship. The conversation touches on other manufacturers, including Aegis, and the lack of recent ship releases or concepts from them, emphasizing the need for fresh designs and variations.
Closing the episode, the host reflects on the excitement surrounding the IAE and the potential for new ships and gameplay mechanics. They express anticipation for the upcoming reveals and the community’s response to new content. The host wraps up the discussion by thanking the audience for their support and encouraging them to stay engaged with the ongoing developments in Star Citizen, while also sharing their personal preferences and experiences within the game.