Star Citizen Alpha 4.6’s “Clearing the Air” event offers players three contract branches—transport, collection, and defense—each rewarding points that unlock unique items like jackets, masks, vehicle liveries, and grand prizes including armor and an item fabricator. With shared party points and varied activities catering to different playstyles, the event encourages teamwork and strategic progression to reach 30,000 total points for the best rewards.
Star Citizen Alpha 4.6 introduces the “Clearing the Air” event, offering players a chance to earn hangar-attributed rewards through completing up to 54 contracts across three main branches: transport, collection, and defense. Each branch requires players to accumulate points—10,000 points per branch to unlock specific rewards like unique jackets, masks, and vehicle liveries, and an overall contribution of 30,000 points to claim grand rewards such as the Chiron armor set and a hangar item fabricator. Notably, contract points are now shared among party members, making it more efficient for groups to progress together, and small ship solo players can focus on entry-level contracts to build points effectively.
The collection branch involves gathering various resources and delivering them to Stanton. Players can find pickable items like Molina mushrooms, mine or buy key materials such as borase, beexalite, and lonite, and utilize community tools like UEX Corp and the Regalith Survey Core to optimize resource gathering and trading. Specific locations such as Levski’s Grand Barta tunnels and asteroid clusters in Pyro provide valuable materials, while some resources like borase currently cannot be purchased and must be mined. Milestone contracts with special objectives appear after reaching 5,000 points in the branch, though they may not always be the most time-efficient.
Transport contracts focus on hauling various cargo types between locations, with rewards including the Alliance Aid Maxlift heavy tractor skin and a matching Argo raft paint. Players can pick contracts from several providers like Ling family couriers, FTL, and Kovalelex, with options ranging from small local deliveries to interstellar hauls between Stanton and Nyx. Milestone contracts involve larger cargo deliveries that offer significant points but require more effort. The guide also highlights useful gameplay tips, such as standing at 90° while using the ATLS to speed up cargo loading.
The defense branch is considered the most grind-heavy, featuring combat-oriented contracts like supply thief, resource raiders, hauler hunters, and escort missions. Players face waves of enemies, including those armed with distortion weapons that can quickly disable ship power plants, requiring careful target prioritization. Defense rewards include themed cannons and the Paladin paint, but point gains are lower compared to other branches, encouraging players to team up for efficiency. Milestone contracts involve challenging missions like recovering cargo from an Avenger Titan surrounded by enemies, which demands preparation and skill.
Overall, the event offers a diverse range of activities catering to different playstyles, from mining and trading to hauling and combat. The comprehensive one-page guide provided by the video creator serves as a valuable reference for players to navigate the event’s complexities and maximize their rewards. Whether players choose to grind intensively or take a more relaxed approach, reaching 30,000 total points unlocks coveted items including new armor, liveries, and the highly anticipated item fabricator, setting the stage for future crafting gameplay in Star Citizen.