CIG Made Mining SO MUCH BETTER in Star Citizen

The video highlights major quality of life improvements in Star Citizen’s mining gameplay, such as increased ore capacity, reliable freight handling, and the ability to sell ore directly from stations, which streamline the mining process. It also showcases the Drake Golem as an efficient, extended mining ship, demonstrating how these updates enable longer, more profitable mining operations with greater flexibility.

The video discusses recent significant improvements to mining gameplay in Star Citizen, focusing on quality of life enhancements that make mining more efficient and less frustrating for players. The updates primarily target the systems surrounding the initial mining ship, the Prospector, and introduce new features that streamline the process of collecting, transporting, and selling ore. These changes aim to reduce downtime and allow for more extended, continuous mining operations, benefiting both solo players and those with support ships.

One key upgrade is the ability to purchase additional ore bags, especially the Argo variants, which increase the Prospector’s capacity from 32 to 48 SCU. These bags can now be used with freight elevators reliably, resolving previous issues where elevators would sometimes swallow full or empty containers, risking loss of valuable materials. This fix allows miners to swap full bags for empty ones safely, enabling them to continue mining without frequent trips back to refineries, thus making the process more seamless and less error-prone.

Another important change is the ability to sell ore directly from local station inventories rather than being forced to process the ore through the ship. This allows players to unload their mined materials into station storage immediately and resume mining right away. While this increases efficiency, it also introduces the potential for long wait times at refineries if players amass large quantities of raw ore, as processing hundreds of SCU can take hours. This requires players to plan their mining sessions accordingly, balancing continuous mining with the necessary waiting periods for refining.

The video also showcases the use of the Drake Golem, a new entry-level mining ship, to demonstrate extended mining operations. The Golem, equipped with two Drake pods and additional capacity, can be loaded onto a larger support ship like the C2 Hercules for long-distance mining trips. The presenter mines multiple nodes at once by swapping full pods for empty ones, allowing for prolonged periods of mining without returning to refineries. Although the Golem eventually sustains damage and must return, the experiment highlights the potential for increased efficiency, reduced travel time, and higher yields in extended mining runs.

Overall, these updates represent a substantial step forward in Star Citizen’s mining experience. They enable players to conduct longer, more profitable mining operations with greater flexibility, especially when supported by larger ships. The decoupling of mining and refining processes, combined with improved freight handling and increased capacity, makes mining more engaging and lucrative. The video encourages viewers to adapt to these new systems to maximize their success and enjoyment in the game.