CIG Found a Way To Sell The Intel-Exclusive Raven & a New Exosuit on The Storefront

The video discusses the release of the Saber Raven EX, a newly available version of the previously Intel-exclusive ship in Star Citizen, alongside a new Argo Atlas ICT Akuma exosuit sold in a controversial $75 bundle that includes gameplay-affecting items. While the Saber Raven EX offers appealing gameplay and aesthetic options, the monetization approach and lack of prior testing raise concerns about fairness, player experience, and quality assurance within the community.

The video discusses the release of the Saber Raven EX, a new ship in Star Citizen that combines the combat capabilities of the original Saber with the Raven’s design, adding a quantum dampener to disable enemy quantum drives and prevent escape. This addition expands Aegis’s lineup of space superiority fighters, featuring four configurable weapon hardpoints and multiple paint options. Priced at $165 individually or $775 for a bundle of all Saber ships, the Saber Raven EX is notable because the original Saber Raven was previously exclusive to an Intel Optane SSD promotion, making it unavailable for direct sale until now.

The original Saber Raven was tied to a legal agreement with Intel and could only be obtained through purchasing the Intel Optane SSD 900P series. This exclusivity meant the ship was rare and unique, but the new Saber Raven EX circumvents this restriction, allowing wider availability. The video speculates on the legal maneuvering required for this release and notes that the new version offers a different flight role and mission purpose, appealing to fans who wanted the Raven’s aesthetics with improved gameplay. The new Saber Raven EX also shares paint compatibility with other Saber variants, despite geometric differences among models.

Additionally, the video highlights the release of a new exosuit variant, the Argo Atlas ICT Akuma, inspired by the Ninetailes faction. This suit features unique visuals, plasma repeaters with splash damage, and a jump pack that trades jump height for distance and fuel capacity. Unlike previous in-game earnable versions, this variant is sold as part of a $75 pack that includes weapons and armor, sparking debate about the appropriateness of selling gameplay-affecting items rather than purely cosmetic ones. The justification given by the developers is to allow players to permanently secure these items during the alpha phase, but this reasoning has been met with skepticism.

The video criticizes the practice of bundling gameplay-impacting items in packs rather than selling them individually, arguing that it forces players to buy more than they want and detracts from a fair gameplay experience. The presenter expresses concern that this approach resembles mobile game monetization strategies, where players are pushed to purchase bundled content rather than selecting specific items. There is also disappointment that the Saber Raven EX was introduced directly into the live game without prior testing in the Public Test Universe (PTU), which could lead to unforeseen issues and undermines the quality assurance process.

Overall, the video reflects mixed feelings about these recent developments. While the new Saber Raven EX offers exciting gameplay and aesthetic options, the monetization strategies surrounding the exosuit and ship sales raise questions about fairness and player experience. The community is divided on how much content should be sold versus earned in-game, and the presenter falls somewhere in the middle, advocating for a balanced approach that maintains both financial sustainability for the developers and a healthy, enjoyable game environment for players.