CIG FINALLY Adding Squadron 42 Features To Star Citizen's Persistent Universe!

Cloud Imperium Games (CIG) has been focusing on ship development and engineering gameplay in the latest monthly development report for Star Citizen. They have made progress on various features such as ship art, salvage mechanics, economic balancing, mission improvements, vehicle handling, AI systems, and overall game enhancements.

In the latest Star Citizen monthly development report, Cloud Imperium Games (CIG) has been working on various features for the game’s persistent universe. The studio has focused on ship development, with the Crusader A1 and C1 Spirit reaching their final art stages. They have also made progress on the RSI Polaris and the AIS Reclaimer, including alterations to support structural Salvage.

The engineering gameplay has seen significant progress, with the team working on features such as UI improvements, structural Salvage, and vehicle tractor beams. The economy team has been balancing the profitability of commodities and prices for vehicles and armor, aiming to provide a better balance of effort versus reward.

The mission features team has been working on the data heist mission, which is available for testing. They have also made improvements to the Blockade Runner Global event and the scenarios that occur when a player is interdicted. The team has started the polishing phase for the steel and recover career missions and the ship trespass feature has been integrated.

The vehicle features team has improved ground vehicle handling across different terrains and made tuning passes for upcoming ships and vehicles. They have also supported pyro with new bombing run and destroy vehicle missions. The team has begun implementing the Squadron 42 AI trait system and working on the Siege of Orizon Global event.

Other teams, such as the narrative, VFX, lighting, and character art teams, have been working on various aspects of the game, including pyro settlements, facial animations, and AI combat functionality. The development report also mentioned progress in improving cloud and fog effects, creating a new racing flight suit, and adding new underground facilities.

Overall, CIG is actively working on implementing new features and improving existing ones in Star Citizen’s persistent universe, bringing Squadron 42 elements into the game, and advancing the development of pyro and other locations.