Chris Roberts, the creator of Star Citizen, addressed concerns and suggestions regarding the game’s quality of life, promising bug fixes and improvements. While there are potential setbacks with the database and its impact on server meshing, the team is actively working on resolving these issues, with upcoming patches expected to enhance the gaming experience.
Chris Roberts, the creator of Star Citizen, has addressed some concerns and suggestions regarding the game’s quality of life on Spectrum. He appreciates the detailed suggestions and states that many of the issues are already being addressed, while others will be taken note of. He assures players that bug fixes and improvements to enhance the overall experience of the game are a priority.
Roberts announces that the work being done for the game’s single-player campaign, Squadron 42, will soon be integrated into Star Citizen. This integration will reportedly significantly change the feel and polish of the game. The expectation is that the Persistent Universe (PU) will become more refined and less glitchy.
However, there is some potential bad news regarding the database and the rollout of persistent entity streaming that began in 3.18, but upgraded in 3.20. The database had major issues, which Roberts partly attributes to the software from the database company. The situation is being addressed, with top engineers from the company working on it. If the issues persist, the team will consider switching to a new database.
The implications of this database issue on the release of server meshing and the Pyro system are unclear. It is uncertain if the current database can support server meshing or if a new database will be required. The hope is that the issue can be resolved quickly and not significantly delay the implementation of server meshing.
Despite the potential setbacks with the database, the upcoming patches for the remainder of the year (3.20.1, 3.20.2, and 3.21) are expected to bring significant quality of life improvements and bug fixes, elevating the overall playability and quality of Star Citizen.
Overall, there is good news regarding the integration of Squadron 42’s advancements into Star Citizen, but concerns arise due to issues with the database and its potential impact on server meshing and the Pyro system. Nevertheless, the team is actively working on resolving these issues, and the upcoming patches promise to enhance the gaming experience for players.