Chris Roberts On The Road To Star Citizen 1.0

Chris Roberts, chairman of Cloud Imperium, discusses recent developments and challenges faced by the Star Citizen team, highlighting the successful release of Alpha 3.18 and milestones at CitizenCon 2953. The team is focused on pushing server meshing technology forward, aiming for a stable and polished Star Citizen 1.0 experience, with plans to integrate Squadron 42 features and deliver large quarterly updates.

In the letter from the chairman of Cloud Imperium, Chris Roberts discusses the recent developments and challenges faced by the Star Citizen team. He highlights the successful release of Alpha 3.18, which introduced persistent entity streaming and salvage mechanics, despite facing technical issues and bugs. The team also celebrated significant milestones at CitizenCon 2953, showcasing progress in both Star Citizen and Squadron 42.

Roberts announces the acquisition of Turbulent, a key partner since 2012, and the addition of two senior executives to the Cloud Imperium team. The focus remains on pushing server meshing technology forward, with plans to release the replication layer in 3.23 and multi-server meshing in 4.0. These advancements aim to enable a connected shared universe experience for thousands of players.

The letter reveals a shift towards Star Citizen 1.0, signifying a stable, polished game experience ready for commercial release. Rich Tyrer is appointed as senior game director to oversee the development of both Star Citizen and Squadron 42, with a roadmap outlining features and content leading up to 1.0. The goal is to integrate Squadron 42 features into Star Citizen and streamline development efforts.

Roberts discusses the reorganization of development teams, with a focus on bringing existing features to Star Citizen and introducing new elements like base building and crafting. The intention is to deliver large updates each quarter, addressing long-standing systems and introducing quality of life improvements. The team is optimistic about achieving their ambitious goals and looks forward to sharing the roadmap with the community.

In conclusion, Roberts expresses gratitude to the Star Citizen community for their support and involvement in the game’s development journey. He emphasizes the bright future ahead, with upcoming releases like Alpha 3.23 and Invictus launch week leading towards Star Citizen 1.0. Despite challenges and changes within the team, Roberts remains determined to see the project through to completion, acknowledging the community’s role in propelling the game forward.