Cashing in on the Star Citizen Gold Rush | Star Citizen 3.20 4K Gameplay

“This video showcases Star Citizen salvage gameplay, except instead of doing the actual salvaging, just grabbing the cargo from the salvage contracts to sell. The video is set against some gameplay footage from Star Citizen patch 3.20.
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This video showcases gameplay in the popular game Star Citizen that involves participating in a “gold rush” of sorts. The gameplay revolves around grabbing cargo from salvage contracts and selling it for profit. The video starts with the player retrieving their M2 Hercules, a ship with ample cargo storage. They then pick a salvage contract and head to the designated location. The goal is to get as close as possible to the salvage ship and use tractor beams to load the cargo onto the player’s ship without ever setting foot off the ship.

The player shows efficient methods for retrieving cargo from salvage ships and organizes it in the cargo hold. They also demonstrate the decision of what cargo to keep and what to leave behind, focusing on high-value items like quantanium. The player encountered a group of salvaged vultures and decided to appropriate their cargo as well. Unfortunately, while moving cargo towards the ship, the player’s character unexpectedly dies for unknown reasons.

After respawning at a different location, the player continues to salvage cargo from various ships, including Drake vultures. They load up their Hercules with the acquired cargo and head to a landing zone to sell it. The player highlights the potential issue of cargo grids not always recognizing the placement of cargo, but this can be worked around by organizing the cargo in a way that makes sense. The player successfully sells a significant amount of cargo, but still has valuable quantanium to sell, which requires server hopping to find a suitable location.

Overall, the video showcases the exciting gameplay of grabbing cargo from salvage contracts and selling it for profit. It provides insights into how to efficiently load cargo onto the player’s ship and highlights the potential challenges players may face, such as character death and issues with cargo grids. The video also emphasizes the value of certain types of cargo and suggests server hopping as a solution to potential selling limitations.