In the video “Cargo Hauling Gameplay | Star Citizen 3.24 4K Gameplay,” the host, Farer, showcases the new cargo hauling mechanics in Star Citizen 3.24 by stacking multiple contracts and demonstrating the loading and unloading process using the Freelancer ship. The gameplay highlights the enjoyment of manual cargo handling, the strategy of chaining contracts for efficiency, and concludes with a successful completion of the hauling contracts, despite modest payouts.
In the video titled “Cargo Hauling Gameplay | Star Citizen 3.24 4K Gameplay,” the host, Farer, discusses the new cargo hauling mechanics introduced in patch 3.24 of Star Citizen. The gameplay begins with the host selecting contracts, emphasizing the importance of avoiding space stations above cities to reduce potential issues. The host demonstrates how to stack multiple hauling contracts that lead to the same destination, ensuring that the Freelancer ship has enough storage for the cargo. The video aims to provide a real-time view of cargo hauling rather than a tutorial, although a cargo tutorial is available on the channel.
After successfully selecting three contracts, the host begins loading cargo at New Babbage. The Freelancer is highlighted as a cost-effective option for new players interested in cargo hauling, showcasing its capabilities and ease of rental. The host encounters a minor technical issue with USB devices during takeoff, which causes some lag and drifting. Despite this, the loading process is demonstrated, with the host using a mini multitool to transfer cargo from the freight elevator to the ship, expressing a personal preference for this tool over larger alternatives.
As the gameplay progresses, the host emphasizes the enjoyment of manually loading and unloading cargo, particularly in smaller ships like the Freelancer. The video captures the essence of “space Tetris,” where the host meticulously stacks cargo while navigating the ship’s storage space. The emphasis on player involvement in the loading process is highlighted, contrasting the experience with larger ships where automated systems might take over. The host reflects on the nostalgia of piloting the Freelancer, one of the oldest cargo ships in the game.
The host then travels to the next pickup location at Mike L1, discussing the strategy of chaining contracts together to maximize efficiency. By consolidating multiple pickups and drop-offs, the host aims to save time and make full use of the Freelancer’s cargo capacity. The gameplay includes a real-time view of quantum travel, with some segments sped up to maintain viewer engagement. The host acknowledges the challenges faced by others in the community regarding cargo hauling but also shares their positive experience during the gameplay session.
Finally, after completing all pickups, the host arrives at Port Tresler to unload the cargo. The unloading process is demonstrated, with the host using the same multitool to transfer goods to the freight elevator. The video concludes with the successful completion of the three contracts, albeit with modest payouts. The host encourages viewers to like and subscribe for more similar content, expressing gratitude for the audience’s support while acknowledging the mixed experiences within the community regarding the new hauling mechanics.