But I like it - RSI Salvation | A Star Citizen's First Look | Alpha 4.4

In this first look at the RSI Salvation salvage ship in Star Citizen Alpha 4.4, the creator humorously critiques the ship’s quirky design and explores its salvaging mechanics, flight performance, and user interface, highlighting both its challenges and potential as a starter salvage vessel. Despite technical difficulties and initial confusion, the video maintains a positive tone, with the creator sharing personal streaming experiences and encouraging viewers to join their Twitch streams for more interactive content.

In this first look at the RSI Salvation salvage ship in Star Citizen Alpha 4.4, the creator shares a candid and humorous take on the ship’s design, describing it as “kind of hideous” yet interesting in its own right. The video begins with an overview of the ship’s exterior and interior, noting the lack of a walkable interior and estimating the cargo capacity at around two to four SCU. The creator appreciates the RSI UI and the visibility from the pilot seat, while also commenting on the quirky aesthetics, comparing the ship’s shape to a sand scraper from the Dune game.

As the video progresses, the creator attempts to test the ship’s capabilities, including its weapons and flight performance. They discuss the challenges of setting up bindings for salvaging functions and controlling the ship, admitting to some confusion and technical difficulties with the controls. Despite these setbacks, they manage to explore the ship’s speed, boosting capabilities, and maneuverability, noting that it reaches a top speed of around 1149 meters per second and boosts up to 288 meters per second. The creator also reflects on the ship’s role as a starter salvage vessel, comparing it to other ships like the Vulture and Golem, and suggests it might be a fun entry point for new players.

The salvaging process is demonstrated with some trial and error, as the creator learns the mechanics of breaking apart and disintegrating ship parts to collect salvage materials. They explain the difference between fracturing (breaking the ship apart) and disintegrating (turning parts into construction material), and highlight the ship’s auto-ejector function, which automatically unloads salvage once the cargo is full. The video captures the learning curve involved in using the ship’s salvaging tools and the need for manual intervention despite some automation.

Throughout the video, the creator shares personal anecdotes about streaming on Twitch, dealing with technical issues on YouTube, and their plans for future content involving hardware reviews and ship videos. They express frustration with the YouTube algorithm after having to re-upload a previous Perseus video due to audio problems, explaining how this affected the video’s visibility and engagement. This adds a relatable layer to the video, showing the real-world challenges content creators face beyond just gameplay.

In conclusion, the video wraps up with the creator admiring a new ship skin that looks like a marble and gold design, expressing excitement about its appearance. Despite the initial criticism of the ship’s looks and the technical hiccups during the session, the overall tone remains positive and enthusiastic. The RSI Salvation is presented as a quirky but potentially enjoyable starter salvage ship, with the creator encouraging viewers to join their Twitch streams for drops and more interactive content.