Building An Org Cargo Depot In Space | Star Citizen Group Exeriment Gameplay

In a gameplay session of Star Citizen, players undertake a logistics experiment to establish a space cargo depot using a Hull-C ship, dealing with game glitches and coordination challenges to manage cargo from salvage operations. Despite technical difficulties and a need for more participants, they successfully demonstrate a preliminary version of the depot, planning future, more organized attempts and announcing a birthday stream and social media giveaways.

The video is a gameplay session from the game Star Citizen, where the player and their group (“org”) set out to conduct a logistics experiment in space. They plan to establish a cargo hub using a ship called the Hull-C (“Haul SE”) where cargo could be dropped off by salvage teams and then picked up by other ships to be sold at various locations. The idea is to explore how the group handles logistics and coordination during a large-scale operation.

The player summarizes the plan to set up the shipping hub in space, discussing the goal to have a Hull-C as a central point for cargo traffic, while salvage ships like the Reclaimer gather salvage to generate the cargo. The group starts by gathering and salvaging materials from various locations, with the goal to bring the items to the Hull-C and arrange pickup and selling logistics.

During the operation, the team encounters glitches and unexpected issues with the game mechanics, such as boxes teleporting or getting stuck, and gravity transitions causing problems. Coordination is key as they try to optimize the loading and unloading process, discussing whether to designate different spindles on the Hull-C for various sizes or types of cargo and how to efficiently stack and transport the boxes.

The group deals with some technical difficulties, such as figuring out how to stop ships from drifting, organizing cargo boxes effectively, and sometimes struggling with the game’s physics. Despite these challenges, they managed to fill the Hull-C with cargo and demonstrated some degree of organization and planning to create an operational cargo hub.

However, they acknowledge that they need more people to fully realize their goal and that this was an initial experiment to test the concept. The player expresses hopes to try this again, better organized and with more participants, to showcase the complexity and potential of this kind of industrial gameplay. They also mention their birthday and the planned birthday stream, as well as a giveaway being held on their Twitch and social media channels.