The video explains that the new blades introduced in the game are primarily designed to allow players to customize their ship’s flight characteristics, such as handling and maneuverability, rather than serving as turret upgrades. The community is curious and cautious about the feature’s full capabilities, with further details expected from C in upcoming updates.
The video discusses the recent debate surrounding the new blades introduced in the game, particularly focusing on their purpose and functionality. The developer, C, provided an early explanation via Spectrum, clarifying that the new blades are a component that allows players to fine-tune their ship’s flight characteristics. This update was hinted at in a new PTU loading screen mentioning flight blades coming with Invictus, sparking curiosity and speculation among players. The speaker emphasizes that full details are yet to be revealed, but the initial information suggests these blades are related to customizing flight performance rather than weapon or turret upgrades.
A key point of confusion in the community is whether these blades will include both turrets and flight capabilities or if they are separate features. The wording on the splash screen appears ambiguous, leading some to believe that “turrets and fly blades” might be a combined feature. However, the speaker interprets the sentence differently, suggesting that it lists three separate things: powerful ships, turrets, and flight blades, with commas clarifying the distinction. This interpretation indicates that the blades are specifically related to flight adjustments and not turret enhancements, which may disappoint players hoping for turret upgrades in this update.
The speaker expresses skepticism that turret blades will be introduced anytime soon, citing both the wording and gameplay considerations. They argue that allowing players to power up all turrets on large capital ships could strain server performance and create imbalance, especially for players without such ships. For those with capital ships, the ability to fully upgrade all turrets could lead to overwhelming firepower, potentially enabling solo takedowns of large ships before engineering adjustments are implemented. This reasoning suggests that the focus of the current update is on flight blades rather than turret modifications.
The discussion then shifts to the nature of these new flight blades, which are described as a new component that players can see in their ship’s MobiGlass interface in the PTU, though they cannot yet unequip or modify them. The blades are intended to allow players to fine-tune their ship’s flight characteristics, such as handling, speed, and maneuverability. The speaker speculates that different blades might enhance specific flight attributes, like maneuverability or speed, and that controls or new UI options will likely be introduced to customize these settings further. The potential for these blades to impact gameplay, especially in combat, is highlighted as an exciting development.
Finally, the video concludes with an invitation for viewers to share their thoughts on how these flight blades might influence ship handling and combat. The speaker mentions a discussion with a friend who speculated that these blades could disable master mode or other systems, but personally plans to equip the blades on all ships. C has promised that more detailed information will be shared in an upcoming Spectrum thread, so the community is encouraged to stay tuned for further updates. Overall, the video provides a cautious but optimistic overview of this new feature, emphasizing the importance of understanding its full potential once more details are released.