The video discusses the Wikelo Collector Mission in Star Citizen, focusing on the account-bound stealth Scorpius ship players can obtain, the importance of reclaiming ships before the upcoming 4.1 update, and the challenges of mining for kites needed for ship rewards. The host also addresses concerns about the distribution of rewards within teams and the long-term implications of the mission design, emphasizing the need for collaboration and fairer reward systems in the game.
In the video, the host addresses viewer questions regarding the Wikelo Collector Mission in Star Citizen, particularly focusing on the special stealth Scorpius ship obtained through this mission. The host clarifies that the ships acquired from Wikelo are account-bound, meaning players will retain them until the next ship wipe occurs, which is anticipated with the upcoming 4.1 update. The video emphasizes the importance of reclaiming ships before the patch to avoid losses, as players may lose their executive hanger ships during the transition.
The host shares their personal experience of mining for kites, explaining that they mined exactly 200 kites, which equated to five Wikelo favors needed for a small ship surprise. They detail the time investment, stating it took approximately nine hours, with interruptions from other players initially but more uninterrupted mining later on. The video highlights the mining process, including the use of specific caves on Daymar and Acheron, where certain rare materials are found, and discusses the challenges of mining due to low yields from the rocks.
Further, the video addresses the potential for ship upgrades, speculating that the special Scorpius may indicate a future system where higher-tier ships could have more components and capabilities. The host mentions that while the ship can be equipped with four power plants, only two are visible through the MobiGlass, raising questions about whether this is a design feature or a bug. This speculation ties into broader discussions about ship upgrades and customization that may come with future updates.
One of the critical points raised is the distribution of rewards from the Wikelo mission, as only one player receives credit for the group’s efforts, which could lead to tension within teams. The host explains the requirements for various ship surprises, noting the significant amount of kites needed for larger ships, particularly the Polaris, which requires a staggering 3,000 kites and additional resources. This setup raises concerns about fairness and the potential for conflicts among players, especially in larger groups.
Lastly, the video discusses the long-term implications of the Wikelo mission as a permanent feature in the game, rather than a temporary event. The host emphasizes that solo players may find it challenging to achieve ship rewards on their own, as the mining and activation of resources require collaboration. They conclude by reflecting on the community’s mixed reactions to this gameplay design, questioning whether it aligns with modern gaming trends and the need for more equitable reward systems. Overall, the video serves as a comprehensive Q&A, providing insights into the mechanics and expectations surrounding the Wikelo Collector Mission and its impact on gameplay in Star Citizen.