In the latest Star Citizen commentary, hosts Dou Oon and RootedAdmin discuss Anvil Day at the Intergalactic Aerospace Expo, highlighting new ship releases like the Anvil Ghost and Tracker, while expressing concerns over nerfs to existing ships and issues with functionality. They convey disappointment in the game’s direction and marketing tactics, suggesting that new ships are being prioritized over balancing and improving older models.
In the latest episode of Star Citizen commentary, the hosts, Dou Oon and RootedAdmin, discuss the final day of the Intergalactic Aerospace Expo (IAE), focusing on Anvil Day and the new ships available for purchase. They express excitement about some of their favorite ships, such as the Anvil Ghost and Tracker, while also noting that certain ships have been nerfed in the process. The hosts share their thoughts on the Ghost’s rework, highlighting its upgraded guns and improved design, but they also mention issues with the nose and ball turrets that may not be fully operational yet.
The discussion moves on to the F7A Hornet and its military variant, emphasizing the differences in firepower and design compared to the base model. They also touch on the stealth capabilities of the Ghost and the Tracker’s improved scanning abilities, which are not yet fully implemented in the game. The hosts express their opinions on the various ships, including the Terrapin, which they find lacking in utility, and the Carrack, which is currently not functioning as intended due to inaccessible cargo bays.
As they continue their exploration of the Anvil lineup, Dou and RootedAdmin review other ships like the Hawk and Hurricane, praising their capabilities while also comparing them to newer models like the Gladiator and Arrow. They discuss the pricing of these ships and their respective roles within the game, noting that some ships are more valuable than others based on their utility and firepower. The Baby Bed and Pisces are highlighted as essential tools for players engaging in bunker missions, with the Baby Bed being particularly useful for respawning and healing.
The conversation shifts to the new ships being introduced, like the Liberator and Crucible, which are designed for specific gameplay mechanics such as repair and rearming. They express skepticism about the effectiveness of these new ships, especially considering the recent nerfs to existing ships like the Corsair and Redeemer. The hosts question the logic behind these changes, suggesting that the new ships are being marketed as superior while older models are being diminished.
In conclusion, Dou and RootedAdmin convey a sense of disappointment regarding the current state of the game and the direction it is heading. They criticize the predatory marketing tactics employed by the developers, which seem to prioritize selling new ships at the expense of existing ones. Despite their enthusiasm for certain aspects of the IAE, they express frustration over the balancing decisions and the overall trajectory of Star Citizen, leaving viewers with a sense of unease about the future of the game.