Answer the Call - Star Citizen 3.21.1 is Improving but CIG Remains the Same

In an episode of “Answer the Call,” hosts Salty Mike and Croncy discuss recent Star Citizen updates, including improvements to AI, changes in tractor beam mechanics and ship mass, issues with the Siege of Orison event, and ship price hikes. They also express anticipation for the upcoming Intergalactic Aerospace Expo, hint at possible new ship reveals, and encourage feedback on the podcast’s newly organized format featuring scheduled calls and focused discussions.

An episode of a talk show called “Answer the Call” hosted by streamers Salty Mike and Croncy, focusing on the game Star Citizen.

The episode starts with a general introduction to “Answer the Call,” highlighting it as a forum for discussing various Star Citizen-related topics. There is a mention of potentially having guests on the show but this is deferred due to the multitude of topics brought forward by callers and the plenty of ongoing in-game developments that need to be addressed.

A major point of discussion is the recent updates in the game’s Public Test Universe (PTU), particularly around AI behaviour and the integration of Squadron 42 AI into Star Citizen. The episode mentions improvements over the previous week with AI pushing and shooting, although still somewhat unresponsive. The hosts emphasize the hopefulness amongst the player base regarding AI’s future performance even on servers with low frame rates.

The topic shifts to discuss the recent adjustments to the tractor beams and ship mass in the PTU. Players have noticed changes in how much each tractor beam can carry and how the mass of ships and commodities impacts gameplay mechanics like take-off ability and traversal. The hosts discuss the implications of these changes for future gameplay, including the potential for a complex progression system for different types of tractor beams and the gameplay mechanics surrounding cargo and its transportation.

The hosts touch on “Siege of Orison” and the current ship price changes in Star Citizen. The Siege of Orison dynamic event does not seem to offer the experiences the hosts hoped for, lacking the thrilling and interactive element due to rapid mission progression and quick boss kills by other players. The discussion pivots to recent price increases for certain ships in Star Citizen and the potential implications for players, especially those who utilize CCU (Cross Chassis Upgrade) chains to purchase ships at a discounted rate.

Lastly, the hosts express excitement for the upcoming Intergalactic Aerospace Expo (IAE) event and discuss the new ship skins revealed that will accompany it. They speculate on possible new ships and variants that may be introduced during the IAE. The show closes with an acknowledgment of improvements in the episode’s format, which included organized topics and scheduled caller participation. The host urges listeners to provide feedback on the discussed topics in the comments, indicating that changes may be coming to the podcast in the future.