All Medical Ships At A Glance (With Apollos) & Latest Medical Updates in 4.3.1 PTU | Star Citizen 4k

The video provides a detailed overview of the updated medical systems in Star Citizen 4.3.1 PTU, highlighting increased Magile capacity, improved stacking mechanics, and comprehensive examinations of various medical ships and their bed configurations. It also explains injury treatment costs, healing mechanics, and the strategic use of medical beds, offering valuable insights for optimizing medical gameplay and ship utilization.

In this video covering the Star Citizen 4.3.1 PTU update, the host explores the latest changes and mechanics related to the Magile and medical systems. The first notable update is that each med canister now contains 200 units of Magile, doubled from the previous 100 units, while the price remains unchanged at 100k. A significant quality-of-life improvement is the ability to stack Magile canisters up to 25 in containers and backpacks, making inventory management more convenient. The video then transitions into a detailed examination of every medical vehicle and ship, focusing on their medical beds, Magile capacity, and how the Magile is inserted.

Starting with smaller medical vehicles, the Ursa Medevac and Medical Pisces each feature one tier three medical bed with 200 units of Magile, and the Magile is pre-installed. The Envoterin Medic has one tier two bed with a capacity of 400 units. The host demonstrates that Magile cannot be removed once inserted and tests whether Magile is restored upon reclaiming the ship, finding that it is replenished to full capacity. However, the indicator lights on the beds do not reliably show Magile status. Larger ships like the Calus Red and Starlander TAC come equipped with two tier three beds and 400 units of Magile in total, while the A90 Jump and Medical Terrapin have one tier two bed each.

The Polaris and Idris represent larger medical ships with more extensive medical facilities. The Polaris features four tier two beds split across two sections, totaling 1,600 units of Magile, with ample storage space nearby. The Idris has a more complex setup with four tier three beds and one tier two bed, and the video confirms that respawning is tied to individual beds rather than the ship as a whole. This means players should assign different beds to group members to maximize healing efficiency. The Apollos medical ship stands out with modular sections allowing for different configurations of tier one, two, or three beds, making it the most versatile medical ship.

The video also dives into injury mechanics and treatment costs. Tier three injuries cost five units of Magile to heal, tier two injuries cost ten, and tier one injuries cost twenty. The host demonstrates that you can only heal tier two injuries on tier two or tier one beds and that administering drugs to manage symptoms does not consume Magile. A new change means that when healing multiple injuries simultaneously, only the highest tier injury’s Magile cost is deducted, making healing more resource-efficient. Untreated injuries affect player mobility, such as crawling on the floor and inability to stand, emphasizing the need for timely treatment.

In conclusion, the video provides a comprehensive overview of the current medical system in Star Citizen’s 4.3.1 PTU, highlighting improvements in Magile capacity, stacking, and ship medical bed configurations. The host plans to follow up with a video testing the range of different med beds, encouraging viewers to stay tuned for further updates. Overall, this video serves as a valuable guide for players interested in the medical gameplay mechanics and how to best utilize medical ships and equipment in the game.