A Build Of The Canceled Star Wars Battlefront 3 Has Leaked - Luke Reacts

The video discusses the leak of gameplay footage from the canceled Star Wars Battlefront 3, highlighting the nostalgia for the original games and lamenting Disney’s decision to shut down its gaming division after acquiring Lucasfilm, which led to the cancellation of various projects. The host critiques Disney’s strategy of licensing its intellectual property instead of developing games in-house, expressing disappointment over the lost potential for high-quality titles and reflecting on the company’s struggles in the gaming industry.

The video discusses the recent leak of gameplay from the canceled Star Wars Battlefront 3, which was originally in development around 2008. The host reminisces about the original Battlefront games from the mid-2000s, expressing nostalgia for the enjoyment he had playing them with his brothers. He explains that after Disney acquired Lucasfilm, new CEO Bob Iger made significant changes to the company, including shutting down its game development divisions. This decision led to the cancellation of various projects, including Battlefront 3, which was left unfinished and ultimately lost to time.

The leaked gameplay footage, sourced from the Free Radical Archive, reportedly comes from a build created just a week before the game’s cancellation. The host highlights that this footage showcases content that has never been seen by fans before. Despite the presence of bugs and issues, the community plans to mod the game to improve it. The host notes that the footage was captured on the Wii, which was known for its inferior performance compared to other consoles at the time, leading to a less impressive visual experience.

The video also touches on Disney’s broader strategy in the gaming industry post-acquisition. Bob Iger’s decision to license out Disney’s intellectual property to other developers instead of maintaining in-house game development is critiqued. The host laments that this shift resulted in the loss of potential high-quality games that could have been developed under Disney’s ownership. He believes that the gaming division’s closure was a significant mistake, as it deprived fans of beloved franchises and experiences.

Additionally, the host provides context about Disney’s struggles in the gaming sector, referencing the company’s previous successes and failures. He discusses how Disney’s gaming division was shut down despite initial successes, like Disney Infinity, which had garnered significant sales. The abrupt decision to exit self-publishing caught many in the industry off guard, leading to speculation about the company’s long-term strategy and stability in the gaming market.

Finally, the video reflects on the leadership changes within Disney, particularly the transitions between Bob Iger and Bob Chapek. The host argues that while Chapek was often blamed for the company’s downturn, Iger’s decisions also contributed to the challenges Disney faced in the gaming industry. The discussion concludes with a sense of disappointment over what could have been had Disney continued to invest in its gaming division, emphasizing the nostalgia for the quality games that defined many fans’ childhoods.