The video discusses five potential quality of life improvements for Star Citizen in 2025, focusing on enhancing playability and addressing current issues such as limited bounty hunting locations, nighttime missions, desynchronization problems, and an unprofitable trading system. The host encourages viewers to share their own suggestions while highlighting the need for significant changes to improve the overall gaming experience.
In the video, the host discusses potential quality of life improvements for the game Star Citizen in 2025, emphasizing the desire for enhanced playability as outlined by Chris Roberts and the development team. The host acknowledges that the current state of the game, particularly with the recent 4.0 update, has been marred by bugs and issues that detract from the overall experience. They present a personal list of five improvements they hope to see, inviting viewers to share their own suggestions in the comments.
The first improvement the host advocates for is a more diverse bounty hunting system. They express frustration with the current limited locations for bounties, which are predominantly found in asteroids and caves. The host recalls a time when bounties were located in various interesting areas, including the vastness of space, and suggests that expanding the locations for bounty hunting would enhance gameplay and reduce the time wasted traveling to empty spots.
Next, the host addresses the issue of mission timing, specifically the prevalence of nighttime missions. They lament that most missions occur in darkness, which prevents players from fully appreciating the game’s beautiful graphics and environments. The host suggests that developers should implement a system to ensure a higher probability of daytime missions, allowing players to enjoy the visual aspects of Star Citizen more effectively.
The video also touches on the persistent problem of desynchronization (dsync) within the game. Although the situation has improved since earlier versions, the host notes that players still experience issues such as NPCs teleporting and not registering damage correctly. This inconsistency can lead to frustrating gameplay experiences and highlights the need for further improvements to the game’s mechanics.
Finally, the host discusses the trading system and the lack of profitability that discourages players from engaging in trade. They argue that the current profit margins for trading are not enticing enough, especially in underdeveloped areas like Pyro. The host believes that enhancing trade profits could stimulate more piracy and create a more dynamic in-game economy. Additionally, they point out the absence of freight elevators at smaller outposts, which limits trading opportunities and urges developers to implement simple freight systems to make these locations more functional. Overall, the video emphasizes the need for significant improvements to enhance the playability and enjoyment of Star Citizen.