The video examines the costs of rearming deadbolt cannons and repairing ships using Polaris hangar services in Star Citizen Alpha 4.8, finding that while rearming smaller weapons is relatively inexpensive, repairing ships can be extremely costly due to high recycled material consumption. Despite some bugs affecting the rearming process, the creator highlights the significant financial and logistical challenges of ship maintenance and plans to further test these mechanics with Idris hangar access.
In this video, the creator explores the costs associated with rearming deadbolt cannons and repairing ships using the Polaris hangar services in Star Citizen Alpha 4.8. Due to recent changes increasing ship armor deflection thresholds, deadbolt cannons of various sizes have become essential for combat ships, especially in PvE scenarios. The focus is on testing the rearming costs of different deadbolt sizes directly from the Polaris hangar, as the creator does not have access to the Idris hangar services for comparison.
The video begins with purchasing supplies for the Polaris, including ammunition of sizes one through five, ship decoys, countermeasures, hydrogen fuel, quantum fuel, and recycled materials (RMC) necessary for repairs. The creator notes the relatively high cost of RMC compared to other supplies, emphasizing that repairs require significant amounts of this material. After loading several ships with varying deadbolt sizes into the Polaris cargo bay, the creator proceeds to test firing and rearming the weapons.
During the rearming tests, the creator encounters issues with the hangar services, where attempts to restock ammunition and countermeasures initially fail or show minimal usage of supplies. Despite these bugs, the data collected suggests that rearming smaller deadbolt sizes is relatively inexpensive, costing only a small fraction of the total supplies purchased. However, rearming larger deadbolts like size four can cost several thousand AUEC, indicating a scaling cost with weapon size.
The repair tests reveal that repairing ships can be extremely costly. For example, repairing minor damage on a small ship like the Drake Buccaneer can cost over 130,000 AUEC due to the high amount of RMC consumed, whereas repairing the M80 heavy fighter shows inconsistent costs depending on the damage severity and available materials. The creator highlights that repairing is significantly more expensive than rearming, with repair costs quickly adding up even for relatively minor damage.
In conclusion, while rearming deadbolt cannons is generally affordable, repairing ships using the Polaris hangar services can be prohibitively expensive due to the large quantities of recycled materials required. The creator also notes some bugs or delays in the rearming process and expresses a desire to test these mechanics further on the Idris hangar once access is available. Overall, the video provides valuable insights into the logistical and financial aspects of maintaining combat ships in Star Citizen 4.8.