The video highlights a critical bug in Star Citizen’s 4.7 PTU where the expensive S10 Exos laser fails to damage enemy ships due to recent armor changes and lack of alpha damage, rendering it ineffective and forcing players to resort to ramming tactics. It also details numerous technical issues encountered during testing, expresses frustration with ongoing stability problems, and questions the developers’ promises to improve playability in future updates.
The video discusses a significant issue encountered in the 4.7 PTU update of Star Citizen, where the S10 Exos laser, a high-cost weapon kit priced at $300, fails to inflict any damage on enemy ships. The presenter highlights that despite continuous direct hits lasting 10 to 15 seconds, targets remain unharmed, resulting in players resorting to ramming tactics to destroy enemies. This problem is linked to recent armor changes in the game, which introduced damage deflection thresholds against energy weapons, and the S10 Exos laser notably lacks alpha damage, rendering it ineffective against most ships except the Cray PTV.
The presenter clarifies that this issue is new and distinct from previous reports, specifically addressing confusion caused by a user who mistakenly flagged it as a duplicate of an older 4.2 IC report. The video references statements from Airle, indicating that the Exos laser has no alpha damage, explaining why it cannot penetrate armor in the current patch. Additionally, the presenter attempts to demonstrate the problem in Arena Commander but encounters a loadout bug preventing the equipping of the size 10 Exos laser, further complicating testing efforts.
In the persistent effort to test the laser in the live universe, the presenter describes numerous technical difficulties, including the inability to spawn the equipped ship correctly, lack of interaction prompts for entering the ship, and malfunctioning ship systems such as engines failing to start despite showing power. These issues consumed over 45 minutes without yielding any usable footage or successful tests, highlighting ongoing stability and usability problems within the game.
The video also touches on the developers’ stated focus on improving playability in 2025, emphasizing performance, stability, and content as key priorities. However, the presenter expresses frustration and skepticism about these promises, citing repeated experiences with bugs and poor user experience that have persisted for years. References to past statements by Chris Roberts about focusing on playability underscore the disconnect between developer intentions and player realities.
In conclusion, the video serves as both a bug report and a critique of the current state of Star Citizen’s development. It highlights a critical gameplay flaw with the S10 Exos laser, compounded by technical and stability issues, and questions the effectiveness of ongoing efforts to improve the game’s playability. The presenter’s tone conveys fatigue with the ongoing problems and a call for more tangible progress, inviting viewers to follow further updates on social media platforms.