4.5 Ship Weapon Test Pt.2: Mass Driver, Scatterguns, Ballistic Repeaters And More | SC Science & Fun

The video provides a detailed comparison of various ballistic weapons in Star Citizen, including mass drivers, scatterguns, repeaters, and Tiger Strike guns, highlighting their damage output, range, ammo capacity, and combat effectiveness on different ships. It concludes by emphasizing the strategic importance of weapon choice based on specific combat scenarios, while also showcasing torpedoes as a powerful finishing option.

The video begins with an in-depth test of the size three mass driver cannons equipped on the Super Hornet Mark I. The mass drivers are charged weapons with low sustained DPS but high alpha damage, capable of delivering over 6,000 alpha damage with six cannons. Despite a limited ammo count and short range of 1.5 km, these cannons have exceptional penetration and speed. Testing on player ships like the Gladius and Anvil Paladin demonstrated the cannons’ ability to inflict severe component damage, including disabling power plants and causing fires that can rapidly lead to ship destruction. However, the charging time makes them less effective in fast-paced dogfights.

Next, the video explores the ballistic Predator scatter guns, also mounted in six size three variants on a Hornet. These scatter guns have a high alpha damage of 840 and a large ammo capacity of nearly 2,000 rounds, with a range of 2 km but a wide spread requiring close proximity for effectiveness. The scatter guns excel at surface damage but have low penetration, making them ideal for quickly shredding smaller ships at close range. Tests against NPC ships like the Freelancer, Firebird, and Vanguard showed rapid destruction when fired within 300 meters, highlighting their devastating close-quarters potential.

Following that, the presenter tests a full loadout of ballistic repeaters on a Lightning ship, combining four size three Shredder repeaters and four size two Sawback repeaters. The Shredder repeaters offer superior sustained and burst DPS compared to other bliss weapons, with a high ammo capacity and decent range of 2.6 km. These guns produce a heavy bullet rain effect and have a manageable overheat rate, allowing prolonged firing. Combat tests against various ships demonstrated fast kills and minimal damage to the Lightning, showcasing the repeaters’ effectiveness in both PvE and PvP scenarios.

The video then shifts focus to size three Tiger Strike guns on the Super Hornet Mark I, a loadout favored by the presenter despite its unconventional and somewhat unattractive appearance. The Tiger Strikes offer moderate burst and sustained damage, with a large ammo pool and decent range but lower alpha damage compared to other bliss weapons. The weapon’s sound effects and firing mechanics add to the appeal. In combat tests, the Tiger Strikes performed well against NPC targets, although the Hornet’s fragility was evident when power plants were damaged, and the ship sustained heavy hits from enemy ballistics.

Finally, the video concludes with a demonstration of torpedo effectiveness, showing that despite the heavy ballistic firepower tested, torpedoes remain a reliable and powerful option for finishing off targets. The overall testing highlights the strengths and weaknesses of various ballistic weapon types in Star Citizen, emphasizing the importance of weapon choice based on range, penetration, ammo capacity, and firing style. The presenter’s candid commentary and occasional in-game bugs add an authentic and engaging touch to the comprehensive weapon loadout review.