4.3.2 Wave 1 PTU Testing - New Missions & Salvage Change

The video offers an in-depth live stream preview of Star Citizen’s 4.3.2 PTU update, showcasing new Frontier Fighter missions, a revamped salvage system, and fresh armor and equipment, while highlighting ongoing bugs and unfinished features. The streamers provide hands-on gameplay, discuss improvements and issues, and express anticipation for further polish before the patch’s live release.

The video is a detailed live stream discussion and gameplay session focused on the Star Citizen 4.3.2 PTU update, highlighting new missions, salvage changes, and various gameplay mechanics. The streamers explore the newly introduced Frontier Fighter missions, which are part of a timed event involving two factions, Citizens for Prosperity (CFP) and Head Hunters (HH), competing through mission completions to earn points. These missions are spread over three weeks, featuring objectives like eliminating targets, retrieving data pads, ambushing enemy ships, and ultimately culminating in a server-wide Polaris hunt. The missions are accessible in both Stanton and Pyro systems, with players able to participate for either faction, and the streamers test several mission types, noting the mixed mission availability and the event’s PvP-heavy nature.

A significant portion of the stream is dedicated to testing the revamped salvage mechanics and ships, including the Reclaimer, Vulture, and Fortune. The update introduces a more complex salvage process where players fracture ship components into different material types—rubble, powder, and recycled material composite (RMC)—which then require refining at specialized stations before sale or crafting use. The streamers note that while the refinery process is implemented, many UI and gameplay elements related to salvaging remain unfinished or buggy, such as inventory management issues, the gimbal functionality on salvage tools, and the inability to dock the Reclaimer at certain refinery stations. Despite these shortcomings, improvements like faster tractor beams and better rotation controls on salvage tools are praised as game-changing.

The stream also covers various bug reports and gameplay fixes observed in the PTU. Notably, the Player Defense Cannons (PDCs) have been partially fixed to no longer target party members, with friendly ships showing green markers instead of hostile red. However, the PDCs themselves are reportedly not firing properly during tests. Other bugs include issues with elevator functionality in hangars, seat bugs preventing players from entering pilot or co-pilot seats, and inventory glitches such as problems splitting ammo stacks. The streamers emphasize that while some fixes improve gameplay, several critical bugs remain, underscoring the PTU’s testing nature and the need for further polish before live release.

In addition to mission and salvage content, the streamers explore new armor sets and equipment introduced in the patch, including a new Wiccolo armor line and a “battle tech” heavy armor variant, along with new binoculars dubbed “better eyes” for enhanced infantry vision. They investigate the requirements for crafting these items, which involve collecting specific animal horns and other materials through Wiccolo missions. The streamers express mixed feelings about the new armor’s aesthetics but show enthusiasm for the new gameplay elements these items might bring. They also touch on the introduction of new creatures and weapons, hinting at expanding ground combat and exploration content.

Overall, the stream provides a comprehensive hands-on preview of the 4.3.2 PTU update, balancing excitement for the new mission framework and salvage overhaul with constructive criticism of the current bugs and incomplete features. The hosts anticipate the patch’s live release before CitizenCon, hoping for further refinements and additional content. They conclude by encouraging viewers to enjoy the evolving game, acknowledging the ongoing development challenges, and planning future streams to continue testing and showcasing Star Citizen’s progression.