4.2.1 Resource Gather Event - Detailed Testing & Mission Guides | Get Ready For The Grind

The video provides a comprehensive overview of the new 4.2.1 resource gathering event in Star Citizen, detailing mission types, reward structures, and the significant grind involved in contributing SCU to Stanton corporations. It highlights strategies for participation, including mission mechanics and group play considerations, while also noting current bugs and encouraging players to approach the event with friends for a more enjoyable experience.

In this detailed 4.2.1 catch-up video, the creator explores the new resource gathering event introduced in the latest Star Citizen PTU update. The event is a timed competition between the four major Stanton corporations, each vying for a UEE contract to address a population regeneration crisis caused by failing imprint technology. Players contribute to their chosen corporation by gathering resources such as copper, tungsten, and corundum through various missions. The event encourages players to participate by offering themed rewards, including ships, skins, and weapons, based on the amount of cargo delivered.

The video explains that players must first complete an introductory hauling priority contract to unlock higher-level missions. It also clarifies that players can participate in missions for all four corporations, not just one, by completing the entry-level mission for each. The types of missions include resource gathering, defending cargo ships from enemy waves, collecting cargo from outposts, and recovering stolen cargo through ground combat. Each mission type contributes SCU (Standard Cargo Units) towards the corporation’s total, which determines the rewards players receive.

Rewards scale with the amount of SCU delivered, with the highest tier requiring over 2,800 SCU, equating to completing roughly 16 large-sized hauling missions per corporation. The creator highlights the grind involved, noting that even the most efficient missions demand significant repetition. While group play might seem like a way to speed up progress, the reward system divides SCU evenly among participants, meaning the grind remains substantial regardless of team size.

The creator tests the large-sized hauling missions using an Argo Raft, appreciating its cargo capacity and tractor beam but also noting the potential risks from player pirates and interdictions in low-security zones. The process involves multiple trips to collect small 4 SCU cargo boxes, making the grind more tedious. Despite the challenges, the video encourages players to approach the event with friends or orcs to make the experience more enjoyable, though it acknowledges the overall heavy grind.

Finally, the video touches on some mission mechanics, such as the ability to submit stolen or mined cargo to fulfill contracts, and the necessity of completing entry-level missions before sharing higher-tier contracts with party members. The creator also mentions some bugs and issues with cargo handling and rewards not appearing in inventory yet in the PTU. The video concludes with plans for further testing of other mission types and a reminder of the upcoming regular Star Citizen streams on the channel.