4.10 Siege Of Orison: How To Loot Extra Keycards | Improved NPC Response & Deadly Encounters

The video explains how to obtain extra keycards in Star Citizen Alpha 4.10 by farming loot crate bosses found not only during the Siege of Orison event but also in Nine Tails-controlled bunker missions accessed via mercenary contracts, highlighting the improved NPC AI and challenging combat scenarios. It also emphasizes the importance of surviving initial runs to loot keycards, notes the underwhelming bunker loot, and mentions that collected keycards persist across future updates, making early farming beneficial.

The video discusses the mechanics of looting extra keycards in the Star Citizen Alpha 4.10 update, specifically during the Siege of Orison event. On the initial platforms, Salanki and Hartmore, there are several large loot containers, but only a limited number of special enemies called “loot crate bosses” who drop keycards needed to open these containers. These bosses are distinguished by unique armor and increased health. While the loot inside the crates isn’t top-tier, it can include interesting weapons and items like Wiklo reels. However, the number of loot crate bosses on Orison is insufficient to open all containers.

A useful tip shared in the video is that similar loot crate bosses can also be found in certain Nine Tails-controlled bunker missions on Stanton, accessible via mercenary contracts like “Still looking for work,” offered by Foxwall enforcement. These missions allow players to kill multiple loot crate bosses and gather numerous keycards before heading to Siege of Orison. The player demonstrates how to approach these hostile bunkers, recommending the use of ground vehicles or ships resistant to turret fire, such as the Perseus, due to the turrets’ hostility.

Inside the bunkers, the NPCs are highly reactive and deadly, with mini-bosses and loot crate bosses carrying powerful weapons like CQ7 rifles, grenade launchers, and Damicos with attachments. The player encounters intense combat scenarios with multiple bosses appearing simultaneously, highlighting the difficulty and excitement of these engagements. Looting bosses yields valuable items, including storage container access cards and unique Nine Tails armor pieces, which can be collected for their aesthetic appeal.

Despite the challenging combat, the loot inside the bunkers themselves is currently underwhelming, mostly consisting of basic supplies like ammo, clothing, and multi-tools, rather than high-end weapons as in previous versions. The player also notes that if they die during the mission, they can return to recover their loot and continue the mission, but boss bodies despawn upon death, meaning keycards can only be looted on the first run. This emphasizes the importance of surviving and efficiently looting bosses during the initial attempt.

Finally, the video mentions that these keycards persist across PTU builds, indicating that loot collected in 4.10 will carry over to future updates like 4.11. This continuity adds value to farming these cards now. Overall, the video provides a detailed walkthrough on how to maximize keycard loot through bunker missions, the improved NPC AI and combat difficulty in 4.10, and tips for surviving and efficiently collecting valuable loot in Star Citizen’s current patch.