4.0 Hotfix Testing Part.2 | Is This An Over-Hot-Fix? | Lots Gone, What's Left? | SC Science & Fun 4k

In “4.0 Hotfix Testing Part.2,” the host examines recent changes in the game, particularly the removal of weapon duplication and insurance for weapons and components on ships, leading to frustration among players. They also test the mission-sharing payout system, finding that payouts are not split as expected, while inviting viewer feedback on the impact of these hotfix changes.

In the video titled “4.0 Hotfix Testing Part.2,” the host explores the recent hotfix changes in the game, particularly focusing on weapon duplication and mission payout mechanics. The host begins by mentioning they have found a hotfix server (number 9476) and sets out to test the weapon duplication feature. They reclaim their ship, the A90, only to discover that the weapon racks are empty and the repair services are unavailable, indicating that the ability to replenish FPS weapons on ships has been removed.

The host then attempts to test the Drake Mule ship but faces issues with the ASOP system, which prevents them from reclaiming the ship. They highlight that the insurance for armor and weapons on ships is no longer functioning, which is a significant change from previous patches. A viewer’s comment prompts further testing regarding the removal of non-default weapons (NDBs) from a Hornet Mark I and whether they can be restored after repair. Upon testing, the host finds that removing NDBs results in the ship reverting to its default loadout, indicating an over-fix that eliminates the value of looted weapons.

As the video progresses, the host expresses frustration over the removal of weapon and component insurance, questioning the rationale behind such changes, especially given the ongoing issues players are experiencing in the alpha version of the game. They note that players are facing numerous problems, including login issues and ship spawning errors, which complicate the gaming experience. The host criticizes the current state of the game, emphasizing that players should not have to contend with these setbacks while testing new features.

Next, the host shifts focus to testing the mission-sharing payout system, which has reportedly been altered to split payouts among party members. They accept a bounty mission and share it with their alternate account, only to find that both accounts receive the full payout, indicating that the mission payout is not split as suggested. They continue to test various missions in different locations, confirming that the payout remains unchanged for the missions they complete.

In conclusion, the video highlights the mixed results from the hotfix testing, with significant changes to weapon and component insurance that have frustrated players. The host encourages viewers to test whether missile duplication has also been affected by the latest changes, inviting feedback in the comments. Overall, the video captures the ongoing challenges and evolving mechanics within the game as it moves through its alpha phase, with the host expressing both concern and curiosity about the future of these features.