4.0.2 PTU Update & Test | New Ship Added To Shops: Location & Price | Bug Test & Fun Encounters 4k

The video covers the Alpha 4.0.2 PTU update for the game, detailing improvements in stability and performance, while also addressing ongoing bugs like elevator issues and mission functionality. New ships, including the Zeus CL and ES, have been added for purchase, and the presenter explores vibrant environments filled with NPCs, showcasing both the charm and challenges of the Star Citizen universe.

In the video, the presenter discusses the latest updates from the Alpha 4.0.2 PTU build of the game, highlighting improvements in stability, performance, and bug fixes. The focus of this build is on transit self-healing, code cleanup, and reducing long loading times, particularly in the Pyro servers, where players have reported waiting over five minutes to load. The presenter notes that there are fewer known issues than before, although a critical elevator problem persists, where buttons on the elevator panels stop functioning.

The video also covers several critical issues that players are experiencing, including a transit entity carriage getting stuck and cargo disappearing when leaving a ship or hangar. The presenter mentions that they have not personally encountered the elevator issue but acknowledges that it could be problematic in the live version of the game. Additionally, there are ongoing problems with mission refactoring, particularly with PVP missions not functioning as expected and issues with asteroid collisions in jump tunnels.

New ships have been added to the game, including the Zeus CL and ES, available for purchase at various locations such as Lville and Area 18. The Zeus CL is priced at around 6.8 million AU, while the ES is approximately 4.4 million AU. The presenter expresses excitement about the new ships and showcases the Love Struck paint job on the Zeus. However, they note that the MK Star Lancer is not available for sale yet, leaving its price unknown.

As the presenter explores the new locations, they comment on the vibrant environment and the presence of NPCs dressed in colorful outfits, suggesting a lively atmosphere reminiscent of a fashion show. They also highlight rendering issues that still exist within the game, indicating that there are still bugs that need addressing. The exploration is filled with humorous moments, showcasing the unpredictability and charm of the Star Citizen universe.

In the latter part of the video, the presenter tests some bug fixes, particularly related to medical beacons. They find that players are not rewarded for completing medical rescue contracts, which may lead to beacons getting stuck in the contract manager. The presenter attempts to send out a medical beacon after downing a teammate but discovers that the option is disabled, leading to further questions about the functionality of the game. Overall, the video provides insights into the current state of the game’s PTU build, highlighting both improvements and ongoing challenges.